Search Results
All Results
Characters
Compendium
Spells
Items
Monsters
Vehicles
Forums
Returning 12 results for 'rarity from cone'.
Other Suggestions:
reality from core
rarely from core
rarely from come
reality from come
rarely from cure
Monsters
Mythic Odysseys of Theros
);{"diceNotation":"1d6","rollType":"recharge","rollAction":"Breath of Hopelessness"}. The eater of hope exhales a miasma of Underworld winds in a 30-foot cone. Each creature in that area must make a DC 14
mortals as one of the Underworld’s countless demonic denizens, while a balor meeting a Theros demon on some other plane might consider it a rarity from some undiscovered Abyssal layer. In general
magic-items
rolls made with it determined by the blunderbuss’s rarity. While holding the blunderbuss, you can use the blunderbuss as a Spellcasting Focus for your spells, and you can use the following
properties.
Jinxshot. When you take the Attack action on your turn, you can replace one of your attacks with a blast from the blunderbuss that forces each creature within a 30-foot Cone to make a Dexterity
magic-items
rolls made with it determined by the blunderbuss’s rarity. While holding the blunderbuss, you can use the blunderbuss as a Spellcasting Focus for your spells, and you can use the following
properties.
Jinxshot. When you take the Attack action on your turn, you can replace one of your attacks with a blast from the blunderbuss that forces each creature within a 30-foot Cone to make a Dexterity
magic-items
element. While wearing this cloak, you gain a bonus to Armor Class and Constitution saving throws determined by the cloak’s rarity, and you can use the following properties.
Deep-Dweller (Rare
-foot Cone. Each creature in the area must make a Dexterity saving throw (DC = 16 + the hide’s bonus). On a failed save, a creature takes 4d6 Fire damage and 4d6 Necrotic damage, and it can&rsquo
magic-items
element. While wearing this cloak, you gain a bonus to Armor Class and Constitution saving throws determined by the cloak’s rarity, and you can use the following properties.
Deep-Dweller (Rare
in a 30-foot Cone. Each creature in the area must make a Dexterity saving throw (DC = 16 + the hide’s bonus). On a failed save, a creature takes 4d6 Fire damage and 4d6 Necrotic damage, and it
magic-items
rolls made with it determined by the blunderbuss’s rarity. While holding the blunderbuss, you can use the blunderbuss as a Spellcasting Focus for your spells, and you can use the following
properties.
Jinxshot. When you take the Attack action on your turn, you can replace one of your attacks with a blast from the blunderbuss that forces each creature within a 30-foot Cone to make a Dexterity
magic-items
element. While wearing this cloak, you gain a bonus to Armor Class and Constitution saving throws determined by the cloak’s rarity, and you can use the following properties.
Deep-Dweller (Rare
-foot Cone. Each creature in the area must make a Dexterity saving throw (DC = 16 + the hide’s bonus). On a failed save, a creature takes 4d6 Fire damage and 4d6 Necrotic damage, and it can&rsquo
magic-items
rolls made with it determined by the blunderbuss’s rarity. While holding the blunderbuss, you can use the blunderbuss as a Spellcasting Focus for your spells, and you can use the following
properties.
Jinxshot (Rare+). When you take the Attack action on your turn, you can replace one of your attacks with a blast from the blunderbuss that forces each creature within a 30-foot Cone to make a
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
Hoard Item Descriptions Hoard items are presented here in alphabetical order. A hoard item’s rarity changes depending on its current state, as shown in each item description. Dragon’s Wrath Weapon
Weapon (Any), Rarity Varies (Requires Attunement) This weapon is decorated with dragon heads, claws, wings, scales, or Draconic letters. When it steeps in a dragon’s hoard, it absorbs the energy of the
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
Hoard Item Descriptions Hoard items are presented here in alphabetical order. A hoard item’s rarity changes depending on its current state, as shown in each item description. Dragon’s Wrath Weapon
Weapon (Any), Rarity Varies (Requires Attunement) This weapon is decorated with dragon heads, claws, wings, scales, or Draconic letters. When it steeps in a dragon’s hoard, it absorbs the energy of the
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
plane might consider it a rarity from some undiscovered Abyssal layer. In general, feel free to use whatever fiends you wish when telling stories in Theros—the Underworld’s a big place with room for all
target. Hit: 8 (1d8 + 4) slashing damage plus 7 (2d6) necrotic damage.
Breath of Hopelessness (Recharge 5–6). The eater of hope exhales a miasma of Underworld winds in a 30-foot cone. Each creature
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
plane might consider it a rarity from some undiscovered Abyssal layer. In general, feel free to use whatever fiends you wish when telling stories in Theros—the Underworld’s a big place with room for all
target. Hit: 8 (1d8 + 4) slashing damage plus 7 (2d6) necrotic damage.
Breath of Hopelessness (Recharge 5–6). The eater of hope exhales a miasma of Underworld winds in a 30-foot cone. Each creature