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Returning 35 results for 'ring from crew'.
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range from claw
ruins from core
range from crown
ring from crown
range from cures
Compendium
- Sources->Dungeons & Dragons->Spelljammer: Adventures in Space->Light of Xaryxis
in the Xaryxian armada can be used to attack another Xaryxian vessel unless it has been commandeered by an enemy.
A character who shows Xedalli’s ring of shooting stars to one or more crew members
behalf. Xedalli’s ring looks no different from her brother’s, but a successful check is enough to convince the crew that the ring was entrusted to the characters by the princess. An indifferent crew
Compendium
- Sources->Dungeons & Dragons->Spelljammer: Adventures in Space->Light of Xaryxis
in the Xaryxian armada can be used to attack another Xaryxian vessel unless it has been commandeered by an enemy.
A character who shows Xedalli’s ring of shooting stars to one or more crew members
behalf. Xedalli’s ring looks no different from her brother’s, but a successful check is enough to convince the crew that the ring was entrusted to the characters by the princess. An indifferent crew
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
Arcane Portals The crew of the Lambent Zenith used the magic contained within the rod piece to create portals through which the ship could travel across the multiverse with ease. However, when the
, a 5-foot-diameter circular portal appears in an unoccupied space within 30 feet of the casting creature. The portal is a glowing ring filled with opaque mist and remains open for 1 minute. When a
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
Arcane Portals The crew of the Lambent Zenith used the magic contained within the rod piece to create portals through which the ship could travel across the multiverse with ease. However, when the
, a 5-foot-diameter circular portal appears in an unoccupied space within 30 feet of the casting creature. The portal is a glowing ring filled with opaque mist and remains open for 1 minute. When a
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
train along its route at a speed of about 30 miles per hour. The elemental appears as a ring of lightning encircling the crew cart while the train is in motion. A bound air elemental can move a train of
. Lightning arcs between the two sets of stones, accounting for the system’s name. The elemental vessel at the front of the train, called a crew cart, holds a bound air elemental that propels the
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
train along its route at a speed of about 30 miles per hour. The elemental appears as a ring of lightning encircling the crew cart while the train is in motion. A bound air elemental can move a train of
. Lightning arcs between the two sets of stones, accounting for the system’s name. The elemental vessel at the front of the train, called a crew cart, holds a bound air elemental that propels the
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
reaching its height—when suddenly, confused guffaws followed by screams of terror ring out.
One of the stage props barrels away from its handler, monstrous shrieks coming from its frothing beak
stage crew step up in the background to deal with lesser threats as other props animate and begin to fly around the stage. Once the characters defeat the owlbear, it turns back into a wooden prop and
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
reaching its height—when suddenly, confused guffaws followed by screams of terror ring out.
One of the stage props barrels away from its handler, monstrous shrieks coming from its frothing beak
stage crew step up in the background to deal with lesser threats as other props animate and begin to fly around the stage. Once the characters defeat the owlbear, it turns back into a wooden prop and
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
the sigil of the Six! A crew of hobgoblins and goblins can be seen swarming the deck, and a ballista and three harpoon guns are trained on your vessel. To arms!
If the battle balloon took more than
20 damage, the chaos of the storm has distracted the characters and crew. In that event, all creatures on the characters’ battle balloon are surprised by the airship sent by the Six to engage the
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
the sigil of the Six! A crew of hobgoblins and goblins can be seen swarming the deck, and a ballista and three harpoon guns are trained on your vessel. To arms!
If the battle balloon took more than
20 damage, the chaos of the storm has distracted the characters and crew. In that event, all creatures on the characters’ battle balloon are surprised by the airship sent by the Six to engage the
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
with a crew of twenty frost giants. Three frost giants remain aboard the ship — two stand guard while the third rests. Two more frost giants watch the sea from the beach. The other fifteen giants have
split into five search parties of three giants each, and are searching the jungle for Artus Cimber and the Ring of Winter. One of the frost giant hunters is the Hvalspyd’s captain, Drufi (NE female
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
containing 32 gp and 15 sp. He also wears two gold necklaces (25 gp each) and a blackened gold ring with a white pearl set in it (125 gp). Each of the other pirates carries a pouch containing 1d6 sp. Dead
ship is theirs for the taking, though it requires a crew of twenty to sail, and half or more of the crew must have proficiency with water vehicles. The Uncivil Serpent has the statistics of a sailing
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
with a crew of twenty frost giants. Three frost giants remain aboard the ship — two stand guard while the third rests. Two more frost giants watch the sea from the beach. The other fifteen giants have
split into five search parties of three giants each, and are searching the jungle for Artus Cimber and the Ring of Winter. One of the frost giant hunters is the Hvalspyd’s captain, Drufi (NE female
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
containing 32 gp and 15 sp. He also wears two gold necklaces (25 gp each) and a blackened gold ring with a white pearl set in it (125 gp). Each of the other pirates carries a pouch containing 1d6 sp. Dead
ship is theirs for the taking, though it requires a crew of twenty to sail, and half or more of the crew must have proficiency with water vehicles. The Uncivil Serpent has the statistics of a sailing
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
Claw. In desperation, the defenders called upon the Traveler for divine aid that seemingly saved the fort. But in the end, the god’s fickle whim saw Syrgaul and his crew transformed, and ultimately
bottom of the lake, where Netherese magic carried by the raiders wrought a terrible transformation on the drowned crew.
Mystara. Concerned by growing evidence of a Thyatian attack, Duke Stefan of
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
Claw. In desperation, the defenders called upon the Traveler for divine aid that seemingly saved the fort. But in the end, the god’s fickle whim saw Syrgaul and his crew transformed, and ultimately
bottom of the lake, where Netherese magic carried by the raiders wrought a terrible transformation on the drowned crew.
Mystara. Concerned by growing evidence of a Thyatian attack, Duke Stefan of
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
sails. An air or fire elemental is bound into a ring around the hull, which is suspended on four struts jutting outward. Most airships are outfitted with the finest amenities, including many decorative
fly equally well on their sides or even upside down (notwithstanding the risks that such maneuvers present to passengers and crew). Airships cannot actually land, because the struts that hold the
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
sails. An air or fire elemental is bound into a ring around the hull, which is suspended on four struts jutting outward. Most airships are outfitted with the finest amenities, including many decorative
fly equally well on their sides or even upside down (notwithstanding the risks that such maneuvers present to passengers and crew). Airships cannot actually land, because the struts that hold the
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
command the yetis. SVARDBORG: GENERAL FEATURES
Svardborg is an iceberg with several giant-sized lodges situated in a ring on it. Three of the lodges are entombed in ice, while the remainder are
partially exposed. All the lodges have a thick layer of ice on them, indicated by the pale blue ring on the map. The hollow heart of Svardborg is a flooded ice cavern that is open to the sky and where the
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
command the yetis. SVARDBORG: GENERAL FEATURES
Svardborg is an iceberg with several giant-sized lodges situated in a ring on it. Three of the lodges are entombed in ice, while the remainder are
partially exposed. All the lodges have a thick layer of ice on them, indicated by the pale blue ring on the map. The hollow heart of Svardborg is a flooded ice cavern that is open to the sky and where the
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
Guide). See the “Pirates of Jahaka Anchorage” sidebar for information on the captain and crew of each vessel. Only one pirate ship is docked at the anchorage at any given time. A second ship rides at
(Perception) check is needed. Lookouts at the anchorage notice a ship within 2 miles automatically. The pirates’ first line of defense is a ring of submerged rocks a quarter-mile from shore. The captain of a
Compendium
- Sources->Dungeons & Dragons->Tomb of Annihilation
Guide). See the “Pirates of Jahaka Anchorage” sidebar for information on the captain and crew of each vessel. Only one pirate ship is docked at the anchorage at any given time. A second ship rides at
(Perception) check is needed. Lookouts at the anchorage notice a ship within 2 miles automatically. The pirates’ first line of defense is a ring of submerged rocks a quarter-mile from shore. The captain of a
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
an outsider. Based on the complex’s defenses, Laysa believes something valuable is held within. Nikki Dawes Laysa Matulin Some Progress. Laysa’s crew uncovered the complex’s entrance, as well as two
are magic items, although Laysa describes them only as detailed below. The items (and their locations on map 7.3) are as follows: Ebony wand decorated with bones and feathers (area T9) Ring of golden
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
an outsider. Based on the complex’s defenses, Laysa believes something valuable is held within. Nikki Dawes Laysa Matulin Some Progress. Laysa’s crew uncovered the complex’s entrance, as well as two
are magic items, although Laysa describes them only as detailed below. The items (and their locations on map 7.3) are as follows: Ebony wand decorated with bones and feathers (area T9) Ring of golden
Compendium
- Sources->Dungeons & Dragons->Dragon Delves
above the ground and are connected by a 5-foot-wide wooden plank. Pirate Ship. The ship here is the one the Corsairs sailed to Respite for their morning raid. The ship is empty of loot and crew. Its
green sail looks newly sewn and depicts a grinning black dragon. B3: Crew Quarters Rickety doors lead into each of these moldy, wooden structures. This room is dirty and jammed full of bunks. A table
Compendium
- Sources->Dungeons & Dragons->Dragon Delves
above the ground and are connected by a 5-foot-wide wooden plank. Pirate Ship. The ship here is the one the Corsairs sailed to Respite for their morning raid. The ship is empty of loot and crew. Its
green sail looks newly sewn and depicts a grinning black dragon. B3: Crew Quarters Rickety doors lead into each of these moldy, wooden structures. This room is dirty and jammed full of bunks. A table
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
hostile, Lysan and Zastra shout for help and attack the characters. After all combatants have taken a turn, all five sailors in the upper crew quarters (area Z2) join the fight. Talking with Lysan and
leader while Figaro is indisposed. Ilren doesn’t reveal its true form unless attacked. Svetlin Velinov Lysan and Zastra are wary of strangers but glad for friendly company Z2: Upper Crew Quarters This
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
hostile, Lysan and Zastra shout for help and attack the characters. After all combatants have taken a turn, all five sailors in the upper crew quarters (area Z2) join the fight. Talking with Lysan and
leader while Figaro is indisposed. Ilren doesn’t reveal its true form unless attacked. Svetlin Velinov Lysan and Zastra are wary of strangers but glad for friendly company Z2: Upper Crew Quarters This
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
enough to pay for the training, but Gwert doesn’t know this.) For more information on Fireshear and Ironmaster, see chapter 3. Sirac of Suzail’s Quest Realizing that the frost giants are after the Ring of
Winter, Sirac confesses to the characters after the battle that he’s the son of Artus Cimber, and says that he believes his father has the ring. Although he doesn’t know his father’s present
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
enough to pay for the training, but Gwert doesn’t know this.) For more information on Fireshear and Ironmaster, see chapter 3. Sirac of Suzail’s Quest Realizing that the frost giants are after the Ring of
Winter, Sirac confesses to the characters after the battle that he’s the son of Artus Cimber, and says that he believes his father has the ring. Although he doesn’t know his father’s present
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
Dhaerlost (NE male Illuskan human mage with a wand of fireballs), who believes that the frost giants are his best shot at obtaining the Ring of Winter. He tries to remain close to Storvald, but the
frost giant jarl won’t allow Nilraun to accompany him on his whale-hunting expeditions. Nilraun spends his idle hours contemplating how to steal the ring while reminding the giants that the Zhentarim
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
Dhaerlost (NE male Illuskan human mage with a wand of fireballs), who believes that the frost giants are his best shot at obtaining the Ring of Winter. He tries to remain close to Storvald, but the
frost giant jarl won’t allow Nilraun to accompany him on his whale-hunting expeditions. Nilraun spends his idle hours contemplating how to steal the ring while reminding the giants that the Zhentarim
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
the floor around it, and humanoid skulls ring the wall above, each mounted on a wooden spike. The corners of this room are piled with garbage and debris — crudely cut wooden logs, smashed furniture
alongside goblins and monstrous vermin. Though the crew fended off this initial attack, they suffered heavy casualties. The final entry records the captain’s fear that this attack might have been the
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
the floor around it, and humanoid skulls ring the wall above, each mounted on a wooden spike. The corners of this room are piled with garbage and debris — crudely cut wooden logs, smashed furniture
alongside goblins and monstrous vermin. Though the crew fended off this initial attack, they suffered heavy casualties. The final entry records the captain’s fear that this attack might have been the
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
waterskin filled with wine, and a pouch containing 3d6 gp and 4d10 sp. J4. Crew Cabins Each of these cabins holds four hammocks. One off-duty sailor (drow) rests in each cabin. J5. Galley Heat and savory
crew. J6. Pantry Secured to the walls are racks of cooking ingredients, including jars of spices, sacks of flour, and casks of lard. J7. Dining Cabin The crew dines here throughout the day. At any