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Returning 35 results for 'rituals chamber battlemap'.
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Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
mount. This level contains a library where the yuan-ti store the knowledge of their transformation rituals, and a chamber where those rituals are performed. Temple Mount At the apex of the pyramid
access is limited accordingly. Purebloods live and work on this tier, which features cages for slaves, special quarters for the current slave master, and a centrally located torture chamber. A pair of
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
mount. This level contains a library where the yuan-ti store the knowledge of their transformation rituals, and a chamber where those rituals are performed. Temple Mount At the apex of the pyramid
access is limited accordingly. Purebloods live and work on this tier, which features cages for slaves, special quarters for the current slave master, and a centrally located torture chamber. A pair of
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
6. Shrine to Lolth A steep rope bridge leads from the walkway ledge to the uppermost level of the largest hanging tower, called the priestess’s tower. The floor of this circular chamber is covered by
dark silken mats with a pale web-strand pattern woven through them in silvery thread. In the middle of the chamber (at the center of the web) stands a broad pedestal carved from zurkhwood, with a 10
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
6. Shrine to Lolth A steep rope bridge leads from the walkway ledge to the uppermost level of the largest hanging tower, called the priestess’s tower. The floor of this circular chamber is covered by
dark silken mats with a pale web-strand pattern woven through them in silvery thread. In the middle of the chamber (at the center of the web) stands a broad pedestal carved from zurkhwood, with a 10
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
the party must convince the loggers to relocate before their work touches off a conflict with the Gatekeepers. 4 Working with an agent of the Chamber, the Gatekeepers are convinced the actions of the
characters will bring a daelkyr one step closer to freedom. 5 The characters discover evidence suggesting that the rituals performed by the local Gatekeepers are weakening their seal, not empowering
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
the party must convince the loggers to relocate before their work touches off a conflict with the Gatekeepers. 4 Working with an agent of the Chamber, the Gatekeepers are convinced the actions of the
characters will bring a daelkyr one step closer to freedom. 5 The characters discover evidence suggesting that the rituals performed by the local Gatekeepers are weakening their seal, not empowering
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
Chamber Purpose A room’s purpose can help determine its furnishings and other contents. For each chamber on your dungeon map, establish its purpose or use the tables below to generate ideas. Each
, use the Dungeon: Tomb table to help you determine the purpose of each chamber. These dungeon-specific tables are followed by the General Dungeon Chambers table, which you can use if your dungeon
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
Chamber Purpose A room’s purpose can help determine its furnishings and other contents. For each chamber on your dungeon map, establish its purpose or use the tables below to generate ideas. Each
, use the Dungeon: Tomb table to help you determine the purpose of each chamber. These dungeon-specific tables are followed by the General Dungeon Chambers table, which you can use if your dungeon
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
5. Well Chamber The divination pool used water to create a mirror-like surface for its powerful rituals, which was replenished from this well. The well holds water still, but the regional effects
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
5. Well Chamber The divination pool used water to create a mirror-like surface for its powerful rituals, which was replenished from this well. The well holds water still, but the regional effects
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
Underground Cave The underground cave was Murgaxor’s (and is now Y’demi’s) private chambers. It contains space for rituals, research, and quiet contemplation. It is depicted on map 6.3 and has the
. Ritual Area Ritual circles drawn in fine, chalky powder cover the floor. Notebooks, scrolls, and brass braziers sit on shelves carved into the walls.
Murgaxor used this area to perfect his rituals
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
one winged kobold. These creatures are in the upper part of the chamber. The lower area is where cultists conducted the rituals to create their guard drakes and then housed the creatures. The ledge is
7. Drake Nursery The short, wide passage between areas 4 and 7 is trapped. See “Spike Trap” below for details. Simple oil lamps provide dim, flickering light. This chamber contains four kobolds and
Compendium
- Sources->Dungeons & Dragons->Monster Manual
-filled and submerged chambers. Important places within these sites suggest the rituals of kuo-toa faiths, the demands of kuo-toa deities, or the whims of omen-seeking archpriests. As with kuo-toa
creatures that whisper secrets. 4 A hidden shrine with a patchwork depiction of a new kuo-toa deity. 5 The lavish chamber of an animal or monster said to be prophetic, lucky, or literate. 6 A pool filled
Compendium
- Sources->Dungeons & Dragons->Monster Manual
-filled and submerged chambers. Important places within these sites suggest the rituals of kuo-toa faiths, the demands of kuo-toa deities, or the whims of omen-seeking archpriests. As with kuo-toa
creatures that whisper secrets. 4 A hidden shrine with a patchwork depiction of a new kuo-toa deity. 5 The lavish chamber of an animal or monster said to be prophetic, lucky, or literate. 6 A pool filled
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
Underground Cave The underground cave was Murgaxor’s (and is now Y’demi’s) private chambers. It contains space for rituals, research, and quiet contemplation. It is depicted on map 6.3 and has the
. Ritual Area Ritual circles drawn in fine, chalky powder cover the floor. Notebooks, scrolls, and brass braziers sit on shelves carved into the walls.
Murgaxor used this area to perfect his rituals
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
one winged kobold. These creatures are in the upper part of the chamber. The lower area is where cultists conducted the rituals to create their guard drakes and then housed the creatures. The ledge is
7. Drake Nursery The short, wide passage between areas 4 and 7 is trapped. See “Spike Trap” below for details. Simple oil lamps provide dim, flickering light. This chamber contains four kobolds and
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
Upper Level B1-B9 B1. Antechamber Characters who descend the stairs in the crumbling tower arrive at this chamber. The stairs descend thirty feet before opening up into a chamber of worked stone. Two
stand guard in this chamber. If the characters made any obvious noise as they descended the stairs (including talking), these guardians try to hide along the walls adjacent to the stairs, behind the
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
Upper Level B1-B9 B1. Antechamber Characters who descend the stairs in the crumbling tower arrive at this chamber. The stairs descend thirty feet before opening up into a chamber of worked stone. Two
stand guard in this chamber. If the characters made any obvious noise as they descended the stairs (including talking), these guardians try to hide along the walls adjacent to the stairs, behind the
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
with a vampire. Vaeve and her identical twin sister, Naxa, are adventurers from Neverwinter who came here to retrieve potent magical components for their arcane rituals. They were using the chaos of
description should make it clear to the characters that this is Kas.) Vampire’s Home. The vampire inhabits a chamber in the cliff, another mile past the tower. The upper entrance is under siege by
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
Gromph’s Inner Sanctum Read the following text to players whose characters escape Gromph’s demiplane (see “Gromph’s Outer Sanctum”) and appear in the archmage’s inner sanctum. This circular chamber
rituals for summoning and binding powerful demons. It’s open to a chapter that talks about the summoning of Demogorgon. The various arcane components and ritual items in the workroom are worth 1,000 gp
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
Lower Level B10-B13 B10. Ossuary This dark, dead-end chamber holds a mound of charred bones, desiccated body parts, and skulls scattered across a linen sheet. Strange red-black runes mark the sheet’s
scrolls on the floor turns up a spell scroll of counterspell. B13. Sacrificial Remains Mounds of ash and bone dropped down from area B7 after Lord Viallis’s rituals are piled up in these locations.
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
7. Halls of Worship Cultists gather in this area to worship Shar and suffer Keresta’s tests of devotion. 7a. Crawling Rats Characters hear human voices chanting as they approach this chamber, which
precious baubles with oil.
The cultists are named Elthimar and Zelaya. They are carefully anointing items that have been plucked from Umbraxakar’s hoard — treasures that will be used in rituals to tether
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
. A broken Gorewood limb overlooks the opening at the top of the nest. Aurnozci’s servants throw sacrifices to it from this overlook, and the Eye of Aurnozci conducts profane rituals atop a dais on the
a time, Gorewood rebirths the recycled demons, excreting each into its own chrysalis-like pod made from the tree’s fleshy inner wood. The massive hollow chamber in Gorewood from which these
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
7. Halls of Worship Cultists gather in this area to worship Shar and suffer Keresta’s tests of devotion. 7a. Crawling Rats Characters hear human voices chanting as they approach this chamber, which
precious baubles with oil.
The cultists are named Elthimar and Zelaya. They are carefully anointing items that have been plucked from Umbraxakar’s hoard — treasures that will be used in rituals to tether
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
criminal cases, controversial rituals are performed to prevent the offender from acting on their wicked impulses. The offender is then banished for life. Government in Janya Janya is an oligarchy ruled
who serve it—work in the city’s magnificent Council Chamber, which is housed within the shell of a gigantic whelk. However, friction between the Djaynaist and New Janyan factions of the High Court can
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
38. Ritual Chamber The cult used to perform rituals in this sunken room. The chanting heard throughout the dungeon originates here, yet when the characters arrive, the dungeon falls silent as the
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
Gromph’s Inner Sanctum Read the following text to players whose characters escape Gromph’s demiplane (see “Gromph’s Outer Sanctum”) and appear in the archmage’s inner sanctum. This circular chamber
rituals for summoning and binding powerful demons. It’s open to a chapter that talks about the summoning of Demogorgon. The various arcane components and ritual items in the workroom are worth 1,000 gp
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
Lower Level B10-B13 B10. Ossuary This dark, dead-end chamber holds a mound of charred bones, desiccated body parts, and skulls scattered across a linen sheet. Strange red-black runes mark the sheet’s
scrolls on the floor turns up a spell scroll of counterspell. B13. Sacrificial Remains Mounds of ash and bone dropped down from area B7 after Lord Viallis’s rituals are piled up in these locations.
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
with a vampire. Vaeve and her identical twin sister, Naxa, are adventurers from Neverwinter who came here to retrieve potent magical components for their arcane rituals. They were using the chaos of
description should make it clear to the characters that this is Kas.) Vampire’s Home. The vampire inhabits a chamber in the cliff, another mile past the tower. The upper entrance is under siege by
Compendium
- Sources->Dungeons & Dragons->The Book of Many Things
. A broken Gorewood limb overlooks the opening at the top of the nest. Aurnozci’s servants throw sacrifices to it from this overlook, and the Eye of Aurnozci conducts profane rituals atop a dais on the
a time, Gorewood rebirths the recycled demons, excreting each into its own chrysalis-like pod made from the tree’s fleshy inner wood. The massive hollow chamber in Gorewood from which these
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
criminal cases, controversial rituals are performed to prevent the offender from acting on their wicked impulses. The offender is then banished for life. Government in Janya Janya is an oligarchy ruled
who serve it—work in the city’s magnificent Council Chamber, which is housed within the shell of a gigantic whelk. However, friction between the Djaynaist and New Janyan factions of the High Court can
Compendium
- Sources->Dungeons & Dragons->Curse of Strahd
38. Ritual Chamber The cult used to perform rituals in this sunken room. The chanting heard throughout the dungeon originates here, yet when the characters arrive, the dungeon falls silent as the
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
dao wears a golden, gem-encrusted necklace worth 2,500 gp. T5. Scrying Pool This chamber was once used to conduct scrying training and rituals, but it has been desecrated by Valin’s corruption, as can
, including the mirrors of fortune (area T3), the testing chamber (area T4), and the phasing passage (area T7). She also knows why the sword hilt has been hidden in the dais in area T4, but does not
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
dao wears a golden, gem-encrusted necklace worth 2,500 gp. T5. Scrying Pool This chamber was once used to conduct scrying training and rituals, but it has been desecrated by Valin’s corruption, as can
, including the mirrors of fortune (area T3), the testing chamber (area T4), and the phasing passage (area T7). She also knows why the sword hilt has been hidden in the dais in area T4, but does not
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
creatures pass through the tunnel again. M2: Fallen Shop Mismatched bones lie scattered around this large chamber. Though the cavern itself is natural, its ceiling has caved in—and with it, part of a
the golem. M3: Flooded Passage This chamber transitions from natural stone to walls and a floor of worked marble blocks. The passage tilts down to the southwest, where a carving depicts a dragon in