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Returning 4 results for 'segments carrying'.
Other Suggestions:
segment carrying
serpents carrying
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
Traversing Wreck Segments Characters can forgo the portals and travel between the wreck segments on their own, either by walking or by flying. The segments are 300 feet from each other. The areas
between the segments contain a multitude of hungry astral predators. The creatures trapped in the segments don’t traverse the wreck for this reason. When the characters enter one of these areas, roll on
Compendium
- Sources->Dungeons & Dragons->Vecna: Eve of Ruin
Traversing Wreck Segments Characters can forgo the portals and travel between the wreck segments on their own, either by walking or by flying. The segments are 300 feet from each other. The areas
between the segments contain a multitude of hungry astral predators. The creatures trapped in the segments don’t traverse the wreck for this reason. When the characters enter one of these areas, roll on
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
no higher than its own, or back into its true form. It reverts to its true form if it dies. Any equipment it is wearing or carrying is absorbed or borne by the new form (the dragon’s choice).
In a
challenge rating no higher than its own, or back into its true form. It reverts to its true form if it dies. Any equipment it is wearing or carrying is absorbed or borne by the new form (the dragon’s
Compendium
- Sources->Dungeons & Dragons->Monster Manual (2014)
no higher than its own, or back into its true form. It reverts to its true form if it dies. Any equipment it is wearing or carrying is absorbed or borne by the new form (the dragon’s choice).
In a
challenge rating no higher than its own, or back into its true form. It reverts to its true form if it dies. Any equipment it is wearing or carrying is absorbed or borne by the new form (the dragon’s