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Returning 28 results for 'serving contents'.
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Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
peruse the contents within, with an Avowed adjutant (a commoner) serving as their guide. Visitors are required to stay with their guide, since those unfamiliar with the library might become lost in
, shrines, workshops, offices, study halls, scriptoriums, and dormitories. Bells rung at dawn mark the beginning of everyone’s daily routine, and bells rung at highsun and sundown signal the serving of lunch
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
peruse the contents within, with an Avowed adjutant (a commoner) serving as their guide. Visitors are required to stay with their guide, since those unfamiliar with the library might become lost in
, shrines, workshops, offices, study halls, scriptoriums, and dormitories. Bells rung at dawn mark the beginning of everyone’s daily routine, and bells rung at highsun and sundown signal the serving of lunch
Compendium
- Sources->Dungeons & Dragons->Dragon of Icespire Peak
. Otherwise, they are conjuring a storm. CAVE DESCRIPTIONS
Three caves are set beneath the hilltop, each serving as the lair of an anchorite of Talos. The caves are dug out of the earth, with each cave
similar contents.
A: Entryway. Situated in the middle of this intersection, facing the cave mouth, the skull of a boar rests atop a pile of humanoid and animal bones. A character who succeeds on a DC
Compendium
- Sources->Dungeons & Dragons->Dragon of Icespire Peak
. Otherwise, they are conjuring a storm. CAVE DESCRIPTIONS
Three caves are set beneath the hilltop, each serving as the lair of an anchorite of Talos. The caves are dug out of the earth, with each cave
similar contents.
A: Entryway. Situated in the middle of this intersection, facing the cave mouth, the skull of a boar rests atop a pile of humanoid and animal bones. A character who succeeds on a DC
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
coming of Tiamat. As events unfold, dragons rampage across the Sword Coast, serving at the vanguard of a legion of cultists, fiends, and worse. To oppose these forces, new heroes must rise and resist them
adventures can be found at DungeonsandDragons.com. This supplement’s campaign-specific contents now feature within this collection’s appendices. However, these digital resources also present material from
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
coming of Tiamat. As events unfold, dragons rampage across the Sword Coast, serving at the vanguard of a legion of cultists, fiends, and worse. To oppose these forces, new heroes must rise and resist them
adventures can be found at DungeonsandDragons.com. This supplement’s campaign-specific contents now feature within this collection’s appendices. However, these digital resources also present material from
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
be salvaged or read. To determine a particular spellbook’s contents, roll a d6. The book contains four wizard spells of each level up to and including the number rolled on the die. For example, on a
with an arcane focus activates it. The mirror’s reflective surface turns to liquid for 1 minute when touched by either a construct or an object serving as an arcane focus. A creature can reach into the
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
be salvaged or read. To determine a particular spellbook’s contents, roll a d6. The book contains four wizard spells of each level up to and including the number rolled on the die. For example, on a
with an arcane focus activates it. The mirror’s reflective surface turns to liquid for 1 minute when touched by either a construct or an object serving as an arcane focus. A creature can reach into the
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
urn is placed back upon the statue of Pattox, the urn fills with water. Both urns magically fill in this way once per week. If the contents of the white and blue urns are poured into the red urn, they
create a bright red magical fluid that is equivalent to three potions of resistance (fire). I4: Raided Memorial Shelves are carved into this room’s walls, their contents swept onto the floor, reduced
Compendium
- Sources->Dungeons & Dragons->Journeys through the Radiant Citadel
urn is placed back upon the statue of Pattox, the urn fills with water. Both urns magically fill in this way once per week. If the contents of the white and blue urns are poured into the red urn, they
create a bright red magical fluid that is equivalent to three potions of resistance (fire). I4: Raided Memorial Shelves are carved into this room’s walls, their contents swept onto the floor, reduced
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
in the Forest of Wyrms serving as a gathering place for those who would stoop so low as to sell slaves to the yuan-ti. Different factions among the Najarans have agents waiting near Thlohtzin, each
fact, and offered his aid. A vast marshland pocked with sulfurous pools that often gout their steaming contents high into the air, the marsh is inhospitable even to most serpents; the majority of the
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
in the Forest of Wyrms serving as a gathering place for those who would stoop so low as to sell slaves to the yuan-ti. Different factions among the Najarans have agents waiting near Thlohtzin, each
fact, and offered his aid. A vast marshland pocked with sulfurous pools that often gout their steaming contents high into the air, the marsh is inhospitable even to most serpents; the majority of the
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a6
, worth 1 gp each Eleven pewter serving pieces of small worth Twenty-four various weapons (a +2 dagger among them) Nine shields Eight suits of armor (including a silvered set of +2 chain mail) Twenty
the trunk has a secret drawer in it that contains six scroll tubes. The jarl will take these items if he is forced to flee and has time to get them. The contents of the tubes are as follows: Number 1
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a6
, worth 1 gp each Eleven pewter serving pieces of small worth Twenty-four various weapons (a +2 dagger among them) Nine shields Eight suits of armor (including a silvered set of +2 chain mail) Twenty
the trunk has a secret drawer in it that contains six scroll tubes. The jarl will take these items if he is forced to flee and has time to get them. The contents of the tubes are as follows: Number 1
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
. This room was once a library and workshop, but nothing of its original contents remains intact. Treasure. The grell’s nest in the upper part of the tower contains a battered wooden chest the monster
heated discussion—a loud, growling voice demanding payment for something, and a silky-smooth reply. This chamber has been set up as a living space, with thick furs serving as carpets, old trophies
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
. This room was once a library and workshop, but nothing of its original contents remains intact. Treasure. The grell’s nest in the upper part of the tower contains a battered wooden chest the monster
heated discussion—a loud, growling voice demanding payment for something, and a silky-smooth reply. This chamber has been set up as a living space, with thick furs serving as carpets, old trophies
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
intellect devourers hide among the wreckage. They target intruders with their Devour Intellect action option.
21g. Xanathar’s Ambassador A mind flayer named Ulquess resides here, serving as the
decor suggests as much. Its contents are as follows: Azrok and Lurkana. In the northeast part of the room, Azrok the hobgoblin warlord sits on a throne of bleached skulls, with one foot resting on an
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
intellect devourers hide among the wreckage. They target intruders with their Devour Intellect action option.
21g. Xanathar’s Ambassador A mind flayer named Ulquess resides here, serving as the
decor suggests as much. Its contents are as follows: Azrok and Lurkana. In the northeast part of the room, Azrok the hobgoblin warlord sits on a throne of bleached skulls, with one foot resting on an
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
that the lid was carved in the likeness of a screaming, axe-wielding barbarian. Exposure to the dampness has rotted the bones in the sarcophagus, reducing them to black sludge. Trap. If the contents of
they obey the commands of whoever spoke the words that raised them, serving that individual until they’re destroyed or their master is killed. D18. Gas Buildup The ceiling of this flooded room is
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
that the lid was carved in the likeness of a screaming, axe-wielding barbarian. Exposure to the dampness has rotted the bones in the sarcophagus, reducing them to black sludge. Trap. If the contents of
they obey the commands of whoever spoke the words that raised them, serving that individual until they’re destroyed or their master is killed. D18. Gas Buildup The ceiling of this flooded room is
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a6
without some climbing). Inside these rooms are rings set in the walls, chains attached to the rings, buckets, heaps of straw, and precious little else. The occupants and other contents of the cells and the
Chamber Two cloud giants, a noble and his traveling companion, have come to hear from King Snurre why his warfare will profit them and make them more powerful. The giants have two lions serving as watch
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a6
without some climbing). Inside these rooms are rings set in the walls, chains attached to the rings, buckets, heaps of straw, and precious little else. The occupants and other contents of the cells and the
Chamber Two cloud giants, a noble and his traveling companion, have come to hear from King Snurre why his warfare will profit them and make them more powerful. The giants have two lions serving as watch
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
napkins. The cart and its contents animate whenever someone sits at a table on the terrace (see area P19 for details). P19. Dining Terrace Bathed in twilight, this marble terrace offers a stunning view
themselves before you. They are joined by a waddling cauldron of soup, a piping-hot tea kettle, and a pair of lit candles in candlesticks. A serving spoon hops onto the cart, bows, and says in Common
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
napkins. The cart and its contents animate whenever someone sits at a table on the terrace (see area P19 for details). P19. Dining Terrace Bathed in twilight, this marble terrace offers a stunning view
themselves before you. They are joined by a waddling cauldron of soup, a piping-hot tea kettle, and a pair of lit candles in candlesticks. A serving spoon hops onto the cart, bows, and says in Common
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a1
. Honor Guard Dust cloaks the contents of this twenty-foot-wide hall. Six alcoves line the walls, three to the north and three to the south. Each alcove except the southwest one holds a humanoid figure
alcove an age ago to guard the contents of the sarcophagus in area 12. It was in suspended animation until a few decades ago, and it now waits on the other side of the arch just out of sight in area 12
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a1
. Honor Guard Dust cloaks the contents of this twenty-foot-wide hall. Six alcoves line the walls, three to the north and three to the south. Each alcove except the southwest one holds a humanoid figure
alcove an age ago to guard the contents of the sarcophagus in area 12. It was in suspended animation until a few decades ago, and it now waits on the other side of the arch just out of sight in area 12
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
demons follow the mages, serving as personal bodyguards. Once inside the secret tunnel, the mages use web spells to obstruct the passageway behind their party, hoping to ensnare or slow down their
contents. Characters who succeed on a DC 10 Intelligence check realize that the giants are erasing all evidence of the cottage and using its stones to create something artistic and timeless in its place
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
demons follow the mages, serving as personal bodyguards. Once inside the secret tunnel, the mages use web spells to obstruct the passageway behind their party, hoping to ensnare or slow down their
contents. Characters who succeed on a DC 10 Intelligence check realize that the giants are erasing all evidence of the cottage and using its stones to create something artistic and timeless in its place