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Returning 12 results for 'shadow tucked'.
Other Suggestions:
shadow tracked
shadow turned
shadow tasked
shadow touched
shadow tufted
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
area has four entry points, each with its own collection of items. The shadow demons in area T3E investigate any loud noises coming from the neighboring areas. T3A. Southeast Entrance The floor of this
tucked in nooks along the west wall of this open cave. Many of the book spines and scroll cases bear the Strixhaven star.
Items bearing the Strixhaven star were stolen from the university. A
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
the many kingdoms of old in the North. When the Realm of Three Crowns fell, the kingdom of Delimbiyran rose after it. Tucked into the folio is a sheaf of notes written by Machil. The notes talk of the
adventurer seeking “the shadow glass,” which he expected to be a great treasure. Within a stack of old bills marked “Past Due,” the characters find an unsigned and apparently unsent letter from Machil
Compendium
- Sources->Dungeons & Dragons->Dragon of Icespire Peak
Neverwinter, in the shadow of the fuming volcano known as Mount Hotenow. This map is for the DM’s eyes only, as it indicates the locations of places described later in this adventure. A larger
Forest This ancient forest tucked behind the Sword Mountains contains the ruins of bygone dwarven civilizations. Leilon This small town along the High Road is in the midst of rebuilding itself after being
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
Sea Ward The Sea Ward stands proud on the high ground above Mount Waterdeep’s sunset shadow. The rich and the powerful (or those who wish you to think such of them, and can afford the rent) reside or
besides the City of the Dead, but it is tucked away so far to the north in the Sea Ward that it gets few visitors — which is a pity, since the fine statuary in this lush garden portrays many of the
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
. Bavlorna can open the secret door without having to smile or use magic. B8. Guest Room This is a dusty, uncluttered room. Several shadow boxes hang on the wall to either side of a modest bed with
moldering linens. Most of the shadow boxes contain mummified pixies pinned to boards like a collection of butterflies. The glass on one of the shadow boxes has been broken, and its contents are missing. B9
Compendium
- Sources->Dungeons & Dragons->Vecna: Nest of the Eldritch Eye
eyeball (like the one obtained from Delvin) tucked in one pocket. Being Sneaky. To move through these rooms without waking the cultists, a creature must succeed on a DC 14 Dexterity (Stealth) check. On a
more, the character also finds a Hat of Disguise tucked beneath one of the unused cots. N14: Eldritch Library Crooked shelves filled with books and scrolls stand against the walls. In the center of the
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
utter a prayer to Graz’zt; doing so has a 10 percent chance of annoying the demon lord, who causes four shadow demons to appear in the room and attack. These demons return to the Abyss after 10
. C7e: Mazia’s Room. Mazia Foulard keeps a diary and a small leather case tucked under her pillow. The case contains an exquisitely crafted silver flute (250 gp) that was given to Mazia by her
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a3
stands a statue of a warrior. The stairs to the east, across the room, are partly obscured by shadow. The southern staircase is luminescent, appearing to change colors in the light.
Tucked into each nook
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
a pair of cobwebbed chairs at one end and a dusty table at the opposite end. Tucked under the table is a small wooden chest with handles. Treasure. The wooden chest is unlocked and holds three spell
, which functions as a potion of poison but has an additional property. When the poison effect ends, the imbiber sprouts a tentacle made of inky shadow. This shadowy tentacle lasts for 1 hour. As a bonus
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
the room find a 4-inch-tall mechanical owlbear figurine (750 gp) tucked in the pocket of a leather apron. The key used for winding the figurine sticks out of the owlbear’s back. Using an action to wind
ring. U6. Workshop Eight lanterns hang from the ceiling of this spacious workshop, filling the area with light and shadow. Marble molding and columns embellish the stone walls, while the far wall is
Compendium
- Sources->Dungeons & Dragons->Ghosts of Saltmarsh
Abyssal and Infernal. It contains nonmagical prayers to Tharizdun, and a folded scrap of parchment tucked inside the front cover with a note written in Infernal: This book contains all the invocations and
prayers you’ll need to learn the truth, Mr. Dory. The dark god’s faithful are wary of new converts. But learn the words, and they should accept you soon enough. Seek their pulpit in the evening shadow
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
. Several worktables and shelves full of alchemical reagents are tucked up against the walls between the statues.
This is the lair and workroom of Miraj Vizann (see chapter 7), an earth genasi and
characters’ arrival, and he prefers to meet visitors in this area. A shadow demon that serves as Marlos’s messenger and majordomo lurks nearby. If he isn’t here, Marlos has retreated down to the Fane of the






