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Returning 35 results for 'share train'.
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Player’s Handbook
Strive for the Heights of Heroism
Paladins who take the Oath of Glory believe they and their companions are destined to achieve glory through deeds of heroism. They train diligently and encourage
their companions, so they’re all ready when destiny calls.
These paladins share the following tenets:
Endeavor to be known by your deeds.
Face hardships with courage.
Inspire others to strive for glory.
Monsters
Mordenkainen Presents: Monsters of the Multiverse
environments abundant with life. They share apes’ adeptness at climbing, although few trees can support the weight of these half-ton creatures. The ruins of cities, especially those found in deep
out across the world.
Numerous creatures have tried to tame, subjugate, or cooperate with the monsters. For instance, some forest-dwelling peoples capture girallons and train them to serve as sentinels
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
share the values of other Meletians even if their lifestyle affords them little opportunity to study magic and philosophy. Altrisos. This small walled city is famous for Ephara’s intervention to protect
village of Krimnos attracts many philosophers who share Anapse’s delight in the pleasures of a simple life. Listes. Listes is a fortress marking the northeastern border of the polis. The civilian population
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
share the values of other Meletians even if their lifestyle affords them little opportunity to study magic and philosophy. Altrisos. This small walled city is famous for Ephara’s intervention to protect
village of Krimnos attracts many philosophers who share Anapse’s delight in the pleasures of a simple life. Listes. Listes is a fortress marking the northeastern border of the polis. The civilian population
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
dazzling floor routines. Intramural Silkball Club Skills: Athletics, Intimidation Member: Javenesh Stoutclaw, Melwythorne, Tilana Kapule These hardy athletes train together and compete in the rough
, which is distributed across the campus. Student-Mages of Faith Skills: Insight, Religion Member: Melwythorne, Shuvadri Glintmantle These pious students of many faiths gather to share prayers and theological debates and to celebrate one another’s high holidays.
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
dazzling floor routines. Intramural Silkball Club Skills: Athletics, Intimidation Member: Javenesh Stoutclaw, Melwythorne, Tilana Kapule These hardy athletes train together and compete in the rough
, which is distributed across the campus. Student-Mages of Faith Skills: Insight, Religion Member: Melwythorne, Shuvadri Glintmantle These pious students of many faiths gather to share prayers and theological debates and to celebrate one another’s high holidays.
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
. The monodrones never leave the train. Ignatius was already aboard when Meldar boarded the train a day ago in Bytopia. The other suspects boarded the train near Excelsior (a gate-town in the Outlands
the privy at one end of the train car. Characters who search the cabin find Quintus’s satchel, which contains two spare traveler’s outfits, a set of cartographer’s tools, and a map case containing
Compendium
- Sources->Dungeons & Dragons->Keys from the Golden Vault
. The monodrones never leave the train. Ignatius was already aboard when Meldar boarded the train a day ago in Bytopia. The other suspects boarded the train near Excelsior (a gate-town in the Outlands
the privy at one end of the train car. Characters who search the cabin find Quintus’s satchel, which contains two spare traveler’s outfits, a set of cartographer’s tools, and a map case containing
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
Setessan society. Experts train the renowned falcons of Setessa here, along with horses for riding and for combat. More unusual animals are found here as well: trainers work with pegasi, wolves, and
worthy mortals, blessing them with the long lives of mighty trees. The grown seedlings of Nikaia and Nylea’s other favored continue to share their wisdom and protect Setessa to this day.
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
giant mistress. They croon a strange, soothing song as they weave the substance of the giant figure into delicate lichen veils and a long, mycelium train like a bridal gown.
The vision ends when the
level of madness (see “Madness” in chapter 2). If the characters share their experience with Basidia, the sovereign leads the two circles loyal to it out of Neverlight Grove before it is too late
Compendium
- Sources->Dungeons & Dragons->Monsters of the Multiverse
temperate or warm forest environments abundant with life. They share apes’ adeptness at climbing, although few trees can support the weight of these half-ton creatures. The ruins of cities, especially those
. Numerous creatures have tried to tame, subjugate, or cooperate with the monsters. For instance, some forest-dwelling peoples capture girallons and train them to serve as sentinels. Recognizing that
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
Setessan society. Experts train the renowned falcons of Setessa here, along with horses for riding and for combat. More unusual animals are found here as well: trainers work with pegasi, wolves, and
worthy mortals, blessing them with the long lives of mighty trees. The grown seedlings of Nikaia and Nylea’s other favored continue to share their wisdom and protect Setessa to this day.
Compendium
- Sources->Dungeons & Dragons->Monsters of the Multiverse
temperate or warm forest environments abundant with life. They share apes’ adeptness at climbing, although few trees can support the weight of these half-ton creatures. The ruins of cities, especially those
. Numerous creatures have tried to tame, subjugate, or cooperate with the monsters. For instance, some forest-dwelling peoples capture girallons and train them to serve as sentinels. Recognizing that
Compendium
- Sources->Dungeons & Dragons->Out of the Abyss
giant mistress. They croon a strange, soothing song as they weave the substance of the giant figure into delicate lichen veils and a long, mycelium train like a bridal gown.
The vision ends when the
level of madness (see “Madness” in chapter 2). If the characters share their experience with Basidia, the sovereign leads the two circles loyal to it out of Neverlight Grove before it is too late
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
shadow, so too does the spirit have a light. That light is called the sun soul. Brothers and sisters of the Order of the Sun Soul train to tap into the “spiritual light within” and manifest it as
, not just the darkness. Grant and take each new chance to be virtuous. Shine light into darkness. Share the soul’s light with the world. Light up dark places with your presence and banish shadow. Due
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
World Tree Other planar crossings might exist in your campaign, or it might be possible to walk (or journey aboard a wondrous train or similar vehicle) from one plane to another in your cosmology
radiant space, where no two steps share the same gravitational orientation. It includes ramps, hovering platforms, and clockwork conveyor belts along its endless construction. The adventure anthology
Compendium
- Sources->Dungeons & Dragons->Sword Coast Adventurer’s Guide
shadow, so too does the spirit have a light. That light is called the sun soul. Brothers and sisters of the Order of the Sun Soul train to tap into the “spiritual light within” and manifest it as
, not just the darkness. Grant and take each new chance to be virtuous. Shine light into darkness. Share the soul’s light with the world. Light up dark places with your presence and banish shadow. Due
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
World Tree Other planar crossings might exist in your campaign, or it might be possible to walk (or journey aboard a wondrous train or similar vehicle) from one plane to another in your cosmology
radiant space, where no two steps share the same gravitational orientation. It includes ramps, hovering platforms, and clockwork conveyor belts along its endless construction. The adventure anthology
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
glory through deeds of heroism. They train diligently and encourage their companions, so they’re all ready when destiny calls. POLAR ENGINE Oath of Glory Subclass
These paladins share the
wings into their helmets or coats of arms.
These paladins share the following tenets:
Let your word be your promise. Protect the weak and never fear to act. Let your honorable deeds be an example
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
glory through deeds of heroism. They train diligently and encourage their companions, so they’re all ready when destiny calls. POLAR ENGINE Oath of Glory Subclass
These paladins share the
wings into their helmets or coats of arms.
These paladins share the following tenets:
Let your word be your promise. Protect the weak and never fear to act. Let your honorable deeds be an example
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
Sigil. Secure in the Hall of Records, the Fated cement their role as the tax collectors of the Cage. Their ruthless debt collection efforts and aggressive foreclosures earn them a heaping share of
: Barracks Aligned Plane: Arcadia Members: Authoritarians, guards, mediators Epithet: Hardheads The Harmonium looks at existence and sees only two states: war and peace. Where neighbors share the same
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
Sigil. Secure in the Hall of Records, the Fated cement their role as the tax collectors of the Cage. Their ruthless debt collection efforts and aggressive foreclosures earn them a heaping share of
: Barracks Aligned Plane: Arcadia Members: Authoritarians, guards, mediators Epithet: Hardheads The Harmonium looks at existence and sees only two states: war and peace. Where neighbors share the same
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
lairing near the mansion. The troops captured the dragonnel, hoping to train it to serve as a mount. A character can free the caged dragonnel by using the key held by the room’s guards or by succeeding
. If a clerk is captured alive, a character can convince them to share the following information by succeeding on a DC 14 Charisma (Intimidation or Persuasion) check: The commander of the Red Dragon Army
Compendium
- Sources->Dungeons & Dragons->Dragonlance: Shadow of the Dragon Queen
lairing near the mansion. The troops captured the dragonnel, hoping to train it to serve as a mount. A character can free the caged dragonnel by using the key held by the room’s guards or by succeeding
. If a clerk is captured alive, a character can convince them to share the following information by succeeding on a DC 14 Charisma (Intimidation or Persuasion) check: The commander of the Red Dragon Army
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a5
in the chamber, alerting the inhabitants of the cells. Cells. Several of the cells are quarters for Thayans who train and work here. Unless otherwise noted, each cell contains rough cots and
she can to save herself from death, including using Szass Tam’s secrets. She can reveal two pieces of lore and is willing to share her glyph key’s attunements. Further, she can teach the characters the
Compendium
- Sources->Dungeons & Dragons->Tales from the Yawning Portal->a5
in the chamber, alerting the inhabitants of the cells. Cells. Several of the cells are quarters for Thayans who train and work here. Unless otherwise noted, each cell contains rough cots and
she can to save herself from death, including using Szass Tam’s secrets. She can reveal two pieces of lore and is willing to share her glyph key’s attunements. Further, she can teach the characters the
Compendium
- Sources->Dungeons & Dragons->Dragon Delves
characters to protect them from Ylagan’s wrath. Although they don’t know the dragon’s current location, the modrons share the following information: Starglass Waypoint Lore. Starglass Waypoint was built by
githyanki and modrons. For nearly one hundred years, the githyanki used the outpost as a creche—a secure and isolated location to raise and train their young. A planar gateway deep within the outpost
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
legions who share the same rank, but a general at the head of another legion still outranks everyone in the warlord’s legion except for the warlord. Hobgoblins in a legion set aside their animosity for
). Reluctant Little Tyrants. One of the first steps hobgoblins take when a tribe of goblins joins the host is to train the gatherers and the pariahs as soldiers, effectively elevating those goblins
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
suggests that they visit Dasharra Keldabar, a griffon rider and trainer living in the village of Fireshear, and use the gemstones to pay her to train them to ride griffons. (The gemstones aren’t
gemstones as payment (see “Treasure”). See the “Xantharl’s Keep” section in chapter 3 for more information on the Weevil and his current whereabouts. Treasure. Sorelisa and Naeremos share a room in
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
were inclined to train them. Also sitting at the table is the elderly Tanas (NG female human scout), who has been watching over the youngsters and doing her best to keep them out of trouble. All three
can share that strangers come and go, with the main door always closing behind them before anyone else can get out. The strangers often head into the door to the right of the bar. Others have gone
Compendium
- Sources->Dungeons & Dragons->Dragon Delves
characters to protect them from Ylagan’s wrath. Although they don’t know the dragon’s current location, the modrons share the following information: Starglass Waypoint Lore. Starglass Waypoint was built by
githyanki and modrons. For nearly one hundred years, the githyanki used the outpost as a creche—a secure and isolated location to raise and train their young. A planar gateway deep within the outpost
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
were inclined to train them. Also sitting at the table is the elderly Tanas (NG female human scout), who has been watching over the youngsters and doing her best to keep them out of trouble. All three
can share that strangers come and go, with the main door always closing behind them before anyone else can get out. The strangers often head into the door to the right of the bar. Others have gone
Compendium
- Sources->Dungeons & Dragons->Volo's Guide to Monsters
legions who share the same rank, but a general at the head of another legion still outranks everyone in the warlord’s legion except for the warlord. Hobgoblins in a legion set aside their animosity for
). Reluctant Little Tyrants. One of the first steps hobgoblins take when a tribe of goblins joins the host is to train the gatherers and the pariahs as soldiers, effectively elevating those goblins
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
suggests that they visit Dasharra Keldabar, a griffon rider and trainer living in the village of Fireshear, and use the gemstones to pay her to train them to ride griffons. (The gemstones aren’t
gemstones as payment (see “Treasure”). See the “Xantharl’s Keep” section in chapter 3 for more information on the Weevil and his current whereabouts. Treasure. Sorelisa and Naeremos share a room in
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
Crushing Wave cult. By drawing upon Olhydra’s dark power, they gain the ability to ride sea-creatures that normally wouldn’t be suitable as mounts, and can even breathe underwater and share their
, the knight gains the beast’s senses and ability to breathe underwater. The bonded mount obeys the knight’s commands. If its mount dies, the knight can train a new beast to serve as its bonded mount