Search Results
All Results
Characters
Compendium
Spells
Items
Monsters
Vehicles
Forums
Returning 24 results for 'span fine'.
Other Suggestions:
span free
span find
span fiend
span fire
span feline
Compendium
- Sources->Dungeons & Dragons->Monster Manual
fissures to take their prey by surprise. Despite their stealthiness, these stalkers exude a distinctly repulsive stench. Descriptions of what troglodytes smell like span a spectrum as complex as it is
Stench of all troglodytes for 1 hour.
Sunlight Sensitivity. While in sunlight, the troglodyte has Disadvantage on ability checks and attack rolls.
Actions
Rend. Melee Attack Roll: +4, reach 5 ft. Hit: 5 (1d6 + 2) Slashing damage.
Smells fine to me.
—Caarey Gelthik, ghast
Compendium
- Sources->Dungeons & Dragons->Monster Manual
fissures to take their prey by surprise. Despite their stealthiness, these stalkers exude a distinctly repulsive stench. Descriptions of what troglodytes smell like span a spectrum as complex as it is
Stench of all troglodytes for 1 hour.
Sunlight Sensitivity. While in sunlight, the troglodyte has Disadvantage on ability checks and attack rolls.
Actions
Rend. Melee Attack Roll: +4, reach 5 ft. Hit: 5 (1d6 + 2) Slashing damage.
Smells fine to me.
—Caarey Gelthik, ghast
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
The Long View Elves have a natural life span of seven centuries or longer. Not surprisingly, this trait affects their attitude and outlook toward every aspect of mortal life. Events from centuries
the object is likely to become decrepit before the elf does. Even fine jewelry and steel swords become tarnished and pitted, succumbing to the ravages of age long before the years of their elven owners
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
The Long View Elves have a natural life span of seven centuries or longer. Not surprisingly, this trait affects their attitude and outlook toward every aspect of mortal life. Events from centuries
the object is likely to become decrepit before the elf does. Even fine jewelry and steel swords become tarnished and pitted, succumbing to the ravages of age long before the years of their elven owners
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
the clock tower didn’t pay Naeryx a lot of money for his work, but they occasionally had him over for dinner. He owned one fine suit that he wore on such occasions, and though he didn’t care for the
themselves Mister Witch and Mister Light—have been partners and collaborators ever since. Mister Witch’s Description Mister Witch looks like a distinguished gentleman, for he is always dressed in fine attire
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
the clock tower didn’t pay Naeryx a lot of money for his work, but they occasionally had him over for dinner. He owned one fine suit that he wore on such occasions, and though he didn’t care for the
themselves Mister Witch and Mister Light—have been partners and collaborators ever since. Mister Witch’s Description Mister Witch looks like a distinguished gentleman, for he is always dressed in fine attire
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Turn of Fortune’s Wheel
. The Whisker A long and narrow span of wiry metal forms a bridge across a hollow in the Spire. Other metallic protrusions jut from the vertical walls.
This 200-foot-long, 5-foot-wide bridge connects
the characters’ path with tunnels ahead. A character who inspects the metallic bridge sees it is covered in fine metal growths. Characters can tell that the bridge is natural, and although it can
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Turn of Fortune’s Wheel
. The Whisker A long and narrow span of wiry metal forms a bridge across a hollow in the Spire. Other metallic protrusions jut from the vertical walls.
This 200-foot-long, 5-foot-wide bridge connects
the characters’ path with tunnels ahead. A character who inspects the metallic bridge sees it is covered in fine metal growths. Characters can tell that the bridge is natural, and although it can
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
of faithfulness). Even if you have no paramour, indulge a little in the dance and food of this fine tradition. The night might be cold, but your heart will be warmed. Ches 1: Rhyestertide This
until the next dawn in honor of Rhyester. If you want to feel like a local, catch the eye of any celebrant you see and wink. Fine friendships have grown from far less. Ches 19: Fey Day The veil between
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
span the vast ceiling, which glitters with thousands of tiny gems.
The center of the area holds a sunken gambling pit that is packed with people, sitting in leather-upholstered chairs around tables
surrounding a large swimming pool, the bottom of which glitters with thousands of gems. Fountains around the room spray water into the air that hangs as a fine mist.
Unlocked double doors across from
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
and one intact smaller coffin lie on the floor here. The larger coffins are carved of fine mahogany and lined with rotting silk. Humanoid bones are scattered across the floor.
Creature. The smaller
(Perception) check sees that fine wire ties the bones to the mimic, so that when the mimic moves, the bones move too. Treasure. One of the larger coffins has a pouch sewn into the lining under an
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
drinking water, and six contain ale. V21. Wine Cellar More than two hundred corked bottles of wine are displayed in seven-foot-tall wooden racks that span the west and south walls. Empty wooden crates
are stacked in the middle of the room. Treasure. Seventeen of the bottles contain fine wine (10 gp per bottle). The remaining wines on display are common vintages (1 sp per bottle). V22. Sewer Tunnels
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
drinking water, and six contain ale. V21. Wine Cellar More than two hundred corked bottles of wine are displayed in seven-foot-tall wooden racks that span the west and south walls. Empty wooden crates
are stacked in the middle of the room. Treasure. Seventeen of the bottles contain fine wine (10 gp per bottle). The remaining wines on display are common vintages (1 sp per bottle). V22. Sewer Tunnels
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
span the vast ceiling, which glitters with thousands of tiny gems.
The center of the area holds a sunken gambling pit that is packed with people, sitting in leather-upholstered chairs around tables
surrounding a large swimming pool, the bottom of which glitters with thousands of gems. Fountains around the room spray water into the air that hangs as a fine mist.
Unlocked double doors across from
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
and one intact smaller coffin lie on the floor here. The larger coffins are carved of fine mahogany and lined with rotting silk. Humanoid bones are scattered across the floor.
Creature. The smaller
(Perception) check sees that fine wire ties the bones to the mimic, so that when the mimic moves, the bones move too. Treasure. One of the larger coffins has a pouch sewn into the lining under an
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
of faithfulness). Even if you have no paramour, indulge a little in the dance and food of this fine tradition. The night might be cold, but your heart will be warmed. Ches 1: Rhyestertide This
until the next dawn in honor of Rhyester. If you want to feel like a local, catch the eye of any celebrant you see and wink. Fine friendships have grown from far less. Ches 19: Fey Day The veil between
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
fine clothes, two rapiers, two breastplates, a purse containing 30 gp and three diamonds worth 300 gp each, and a gold signet ring worth 50 gp bearing Orlando’s family crest. P7: Argus and Hamish’s
is a small table and four chairs.
The roof gardens are lovely spots to sit and relax while enjoying an excellent view of the walled garden below (area P2). P10: Crystal Bridges A delicate span of
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
fine clothes, two rapiers, two breastplates, a purse containing 30 gp and three diamonds worth 300 gp each, and a gold signet ring worth 50 gp bearing Orlando’s family crest. P7: Argus and Hamish’s
is a small table and four chairs.
The roof gardens are lovely spots to sit and relax while enjoying an excellent view of the walled garden below (area P2). P10: Crystal Bridges A delicate span of
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
, keepsakes, and funerary masks worth 50 gp each. A10. Palace Plaza A deep moat surrounds a plaza consisting of a step pyramid encircled by a stone walkway. Stone colonnades to the north and east span the
the hurricane’s hand.
Casks. The gigantic casks once held fine dwarven ale, but they have been dry for centuries. A14. Living Quarters These buildings are more or less intact, although the
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
, keepsakes, and funerary masks worth 50 gp each. A10. Palace Plaza A deep moat surrounds a plaza consisting of a step pyramid encircled by a stone walkway. Stone colonnades to the north and east span the
the hurricane’s hand.
Casks. The gigantic casks once held fine dwarven ale, but they have been dry for centuries. A14. Living Quarters These buildings are more or less intact, although the
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
giant crabs dwell in this cavern. Three are in plain sight on the rocky ledge to the northwest. Two crabs cling underwater to each span of net. Characters observing the water must roll a successful DC 14
, its supplies long gone. One of the skeletons aboard wears a suit of fine scale mail decorated with shell motifs. This scale mail is mariner’s armor. P19a–P19b. Vortexes Strong currents channel water
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
giant crabs dwell in this cavern. Three are in plain sight on the rocky ledge to the northwest. Two crabs cling underwater to each span of net. Characters observing the water must roll a successful DC 14
, its supplies long gone. One of the skeletons aboard wears a suit of fine scale mail decorated with shell motifs. This scale mail is mariner’s armor. P19a–P19b. Vortexes Strong currents channel water
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
steeply pitched rooftops and tall spires that sport colorful banners. Two bridges span the river, which has parks and trees along its shores. Until recently, Everlund was a member of the Lords’ Alliance
chapter). The city boasts many temples, the most prominent of which are dedicated to Helm, Mielikki, and Corellon Larethian. Everlund also has many fine places to eat and rest, the oldest and largest being
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
steeply pitched rooftops and tall spires that sport colorful banners. Two bridges span the river, which has parks and trees along its shores. Until recently, Everlund was a member of the Lords’ Alliance
chapter). The city boasts many temples, the most prominent of which are dedicated to Helm, Mielikki, and Corellon Larethian. Everlund also has many fine places to eat and rest, the oldest and largest being