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Returning 29 results for 'sparring'.
Species
Mythic Odysseys of Theros
, or belligerent. The truth is that many leonin simply enjoy fighting, whether verbal or physical. They take pleasure in argument, wrestling, sparring, and even battle, enjoying the opportunity to
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
Frume’s company, provided they consider continual drinking, arm-wrestling, horseback riding contests, sparring, and weapon training to be a good time. If the players don’t realize it, Erlanthar finds
impression on Frume by winning a few contests (resolved quickly with opposed skill or ability checks) or sparring matches against his troopers or by telling entertaining tales of their exploits during the Greenest raid, in the raiders’ camp, and in the dragon caves.
Compendium
- Sources->Dungeons & Dragons->Tyranny of Dragons
Frume’s company, provided they consider continual drinking, arm-wrestling, horseback riding contests, sparring, and weapon training to be a good time. If the players don’t realize it, Erlanthar finds
impression on Frume by winning a few contests (resolved quickly with opposed skill or ability checks) or sparring matches against his troopers or by telling entertaining tales of their exploits during the Greenest raid, in the raiders’ camp, and in the dragon caves.
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
. Canvas mats stuffed with straw are spread out to create a sparring area in the middle of the room.
The armor rack contains two shields and two suits each of leather, studded leather, chain shirt
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
. Canvas mats stuffed with straw are spread out to create a sparring area in the middle of the room.
The armor rack contains two shields and two suits each of leather, studded leather, chain shirt
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
leader is a troglodyte with 20 hit points named Kol’daan. He carries a wooden sparring sword and can replace each of his claw attacks with a sword attack, dealing 4 (1d4 + 2) bludgeoning damage on a
hit. Whether in battle or negotiations, Kol’daan is prone to striking heroic poses with his sparring sword and giving inspiring speeches in Troglodyte. 7b. Battleground The floor of this damp cavern is
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
leader is a troglodyte with 20 hit points named Kol’daan. He carries a wooden sparring sword and can replace each of his claw attacks with a sword attack, dealing 4 (1d4 + 2) bludgeoning damage on a
hit. Whether in battle or negotiations, Kol’daan is prone to striking heroic poses with his sparring sword and giving inspiring speeches in Troglodyte. 7b. Battleground The floor of this damp cavern is
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
primordial dominion. These fiends bide their time in an inconceivably long game, sparring with the dragons of Argonnessen as they manipulate events in order to fulfill the words of the Draconic
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
primordial dominion. These fiends bide their time in an inconceivably long game, sparring with the dragons of Argonnessen as they manipulate events in order to fulfill the words of the Draconic
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
belligerent. The truth is that many leonin simply enjoy fighting, whether verbal or physical. They take pleasure in argument, wrestling, sparring, and even battle, enjoying the opportunity to exercise
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
belligerent. The truth is that many leonin simply enjoy fighting, whether verbal or physical. They take pleasure in argument, wrestling, sparring, and even battle, enjoying the opportunity to exercise
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
sleeping in area 10 awaken and respond to any loud disturbance here. 9. Sparring Chamber Mirran uses this air-filled room to practice her sparring. A giant-sized dummy made from the mast, sails, and rigging
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
sleeping in area 10 awaken and respond to any loud disturbance here. 9. Sparring Chamber Mirran uses this air-filled room to practice her sparring. A giant-sized dummy made from the mast, sails, and rigging
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
clearing boulders away (either one person clearing boulders for 8 hours, four people clearing boulders for 2 hours, or any equivalent combination). T5: Sparring Chamber Old weapon racks are along this
sparring chamber’s west and northwest walls, while three stands hold various pieces of armor to the north. Gouges in the walls indicate that this room once saw much use. A small door leads east.
People
Compendium
- Sources->Dungeons & Dragons->Phandelver and Below: The Shattered Obelisk
clearing boulders away (either one person clearing boulders for 8 hours, four people clearing boulders for 2 hours, or any equivalent combination). T5: Sparring Chamber Old weapon racks are along this
sparring chamber’s west and northwest walls, while three stands hold various pieces of armor to the north. Gouges in the walls indicate that this room once saw much use. A small door leads east.
People
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
in the corners of the ring.
This gymnasium was used for athletic competitions and sparring matches. Three androids work here. Despite their friendly demeanors, the malfunctioning Constructs are
to a sparring session. If the character refuses to enter the ring, the android informs them that the character has opted for “street rules” and attacks. During combat, the androids critique the
Compendium
- Sources->Dungeons & Dragons->Quests from the Infinite Staircase
in the corners of the ring.
This gymnasium was used for athletic competitions and sparring matches. Three androids work here. Despite their friendly demeanors, the malfunctioning Constructs are
to a sparring session. If the character refuses to enter the ring, the android informs them that the character has opted for “street rules” and attacks. During combat, the androids critique the
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
, a changeling looks on in tears. 64–66 You walk down a path lined with trees on which are growing candy-coated apples. 67–70 Three children sparring with wooden swords play dangerously close to the
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
: Ilanlue and Sabatrin Freth (the third and fifth of Erelal’s seven daughters), Iymn Vrindolin, and Mircolar Do’ett. They spend their idle hours sharpening and poisoning their weapons, eating, sparring, or
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
, a changeling looks on in tears. 64–66 You walk down a path lined with trees on which are growing candy-coated apples. 67–70 Three children sparring with wooden swords play dangerously close to the
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dungeon of the Mad Mage
: Ilanlue and Sabatrin Freth (the third and fifth of Erelal’s seven daughters), Iymn Vrindolin, and Mircolar Do’ett. They spend their idle hours sharpening and poisoning their weapons, eating, sparring, or
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
the east. A triangular symbol is carved into the center of the room’s western wall.
Hellenrae (see chapter 7), the Abbess of Stone, spends much of her daytime here, sparring with her monks or
time to challenge. If her intended sparring partner declines, Hellenrae attacks anyway. She ends the bout when the victim is down to half hit points or less, or when she is. If multiple characters
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
Bannerless Legion are welcome to socialize and find work here. Those who come around looking for such things are challenged to a friendly sparring match in the atrium, usually with Garmult. If they
. Though not everyone in the Legion is as welcoming of new members, Garmult allows only consensual, nonlethal sparring within their establishment. Few members challenge Garmult’s authority for risk of
Compendium
- Sources->Dungeons & Dragons->Baldur’s Gate Gazetteer
around looking for such things are challenged to a friendly sparring match in the atrium, usually with Garmult. If they impress Garmult, they’re welcomed with a laugh and a firm handshake, at which
, Garmult allows only consensual, nonlethal sparring within their establishment. Few members challenge Garmult’s authority for risk of missing out on future contracts. Harborside Hospital Generations ago, an
Compendium
- Sources->Dungeons & Dragons->Baldur’s Gate Gazetteer
around looking for such things are challenged to a friendly sparring match in the atrium, usually with Garmult. If they impress Garmult, they’re welcomed with a laugh and a firm handshake, at which
, Garmult allows only consensual, nonlethal sparring within their establishment. Few members challenge Garmult’s authority for risk of missing out on future contracts. Harborside Hospital Generations ago, an
Compendium
- Sources->Dungeons & Dragons->Princes of the Apocalypse
the east. A triangular symbol is carved into the center of the room’s western wall.
Hellenrae (see chapter 7), the Abbess of Stone, spends much of her daytime here, sparring with her monks or
time to challenge. If her intended sparring partner declines, Hellenrae attacks anyway. She ends the bout when the victim is down to half hit points or less, or when she is. If multiple characters
Compendium
- Sources->Dungeons & Dragons->Baldur's Gate: Descent into Avernus
Bannerless Legion are welcome to socialize and find work here. Those who come around looking for such things are challenged to a friendly sparring match in the atrium, usually with Garmult. If they
. Though not everyone in the Legion is as welcoming of new members, Garmult allows only consensual, nonlethal sparring within their establishment. Few members challenge Garmult’s authority for risk of
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
wooden chairs. The table stands out in stark contrast against the alabaster walls and floor. If they haven’t been drawn elsewhere, two of Manshoon’s followers are sparring and engaged in mock
Compendium
- Sources->Dungeons & Dragons->Waterdeep: Dragon Heist
wooden chairs. The table stands out in stark contrast against the alabaster walls and floor. If they haven’t been drawn elsewhere, two of Manshoon’s followers are sparring and engaged in mock