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Returning 35 results for 'strange an immortal'.
Other Suggestions:
strange an immoral
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
strange magical signature left behind by the culprit. We now believe Murgaxor Grenshel is responsible, but he has hidden himself from all known forms of divination magic. It’s clear that Murgaxor has
energy out of everyone affected. Some will die. Others may not. Either way, we believe that the ritual will transfer that energy to Murgaxor, making him immortal.
“Murgaxor’s plan is clear now, and we
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
strange magical signature left behind by the culprit. We now believe Murgaxor Grenshel is responsible, but he has hidden himself from all known forms of divination magic. It’s clear that Murgaxor has
energy out of everyone affected. Some will die. Others may not. Either way, we believe that the ritual will transfer that energy to Murgaxor, making him immortal.
“Murgaxor’s plan is clear now, and we
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
brilliance led him along a stranger path: seeking to escape the Mists into the “true realities” beyond. Firan keeps the basis for his strange theories secret, but his ambitions drive him to travel
seeks assistance traversing them. His most noteworthy partner is the Vistani leader Madame Eva, who secretly allows him to barter strange secrets for her agents’ guidance through the Mists. Firan is an
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
brilliance led him along a stranger path: seeking to escape the Mists into the “true realities” beyond. Firan keeps the basis for his strange theories secret, but his ambitions drive him to travel
seeks assistance traversing them. His most noteworthy partner is the Vistani leader Madame Eva, who secretly allows him to barter strange secrets for her agents’ guidance through the Mists. Firan is an
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
suffused with immortal magic and memory. Ages later, the Dakra Isles—also called the Isles of Enchantment—harbor strange sights and fierce monsters. Thassa’s power makes it impossible to keep an
Compendium
- Sources->Dungeons & Dragons->Monster Manual
Arch-hag Hag of Forbidden Secrets and Magical Malice Habitat: Any; Treasure: Arcana Dario Jelusic Immortal and unpredictable, arch-hags hoard secrets and strike magical bargains, altering fate to
indulge their fickle whims. These timeless schemers pursue the secrets of the multiverse and work strange magic in pursuit of their inscrutable goals. Arch-hags are unpredictable, self-interested, and
Compendium
- Sources->Dungeons & Dragons->Monster Manual
Arch-hag Hag of Forbidden Secrets and Magical Malice Habitat: Any; Treasure: Arcana Dario Jelusic Immortal and unpredictable, arch-hags hoard secrets and strike magical bargains, altering fate to
indulge their fickle whims. These timeless schemers pursue the secrets of the multiverse and work strange magic in pursuit of their inscrutable goals. Arch-hags are unpredictable, self-interested, and
Compendium
- Sources->Dungeons & Dragons->Mythic Odysseys of Theros
suffused with immortal magic and memory. Ages later, the Dakra Isles—also called the Isles of Enchantment—harbor strange sights and fierce monsters. Thassa’s power makes it impossible to keep an
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
assistance from academies and institutions, such as the following organizations: Flamewind. The sphinx Flamewind (described in the “Immortal Being” section) isn’t officially affiliated with the university
, but she lives there and spends much of her time in its libraries and museums. As a scholar of the Draconic Prophecy, Flamewind often poses strange questions and sends adventurers on obscure missions
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
assistance from academies and institutions, such as the following organizations: Flamewind. The sphinx Flamewind (described in the “Immortal Being” section) isn’t officially affiliated with the university
, but she lives there and spends much of her time in its libraries and museums. As a scholar of the Draconic Prophecy, Flamewind often poses strange questions and sends adventurers on obscure missions
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
Seven Secrets of Ravenloft Countless mysteries pervade the Domains of Dread, but these strange truths underpin the setting: Ez d’Avenir braves the Mists,
her path haunted by past
and future terrors
Dark Powers Control All. Sinister entities known as the Dark Powers manipulate the Domains of Dread and all who dwell within. Immortal, unknowable, and omnipotent, the Dark Powers revel in sowing
Compendium
- Sources->Dungeons & Dragons->Locathah Rising
skiff that drifted far out into the Sea of Fallen Stars. Both Fhenimore and Whymsee preferred death to becoming the immortal undead servitors of their wicked masters.
In their last weary moments, an
, conical shell. When startled, she can tuck in her head and pull her tentacles up into the shell protectively, like a strange hermit crab. When the characters peer into these chambers, read or paraphrase
Compendium
- Sources->Dungeons & Dragons->Locathah Rising
skiff that drifted far out into the Sea of Fallen Stars. Both Fhenimore and Whymsee preferred death to becoming the immortal undead servitors of their wicked masters.
In their last weary moments, an
, conical shell. When startled, she can tuck in her head and pull her tentacles up into the shell protectively, like a strange hermit crab. When the characters peer into these chambers, read or paraphrase
Compendium
- Sources->Dungeons & Dragons->Van Richten’s Guide to Ravenloft
Seven Secrets of Ravenloft Countless mysteries pervade the Domains of Dread, but these strange truths underpin the setting: Ez d’Avenir braves the Mists,
her path haunted by past
and future terrors
Dark Powers Control All. Sinister entities known as the Dark Powers manipulate the Domains of Dread and all who dwell within. Immortal, unknowable, and omnipotent, the Dark Powers revel in sowing
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
, Fierna and Belial rule in strange tandem. They are variously thought of by mortals as mother and son, daughter and father, wife and husband, or ruler and consort, but none of those terms can capture
claim dominion over Phlegethos as partners and rivals. Fierna’s charisma, equaled only by that of Asmodeus, makes her a brilliant manipulator capable of filling mortal and immortal hearts with
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
, Fierna and Belial rule in strange tandem. They are variously thought of by mortals as mother and son, daughter and father, wife and husband, or ruler and consort, but none of those terms can capture
claim dominion over Phlegethos as partners and rivals. Fierna’s charisma, equaled only by that of Asmodeus, makes her a brilliant manipulator capable of filling mortal and immortal hearts with
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
encompass the complexities of the strange relationships formed by beings of immortal evil.
Coin Legions Taking a cue from the sword, shield, and dreg legions into which the devils’ armies are
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
perhaps you work as its direct agents, enacting its will. Whether you chose this arrangement or were tricked into it, you can count on the strange resources of your benefactor as long as you serve its
permanently. No matter the cause of their demise, they return. To all appearances, they are alive and mortal, but they control the amassed resources of an immortal. 6 Primal Manifestation. Its
Compendium
- Sources->Dungeons & Dragons->Tasha’s Cauldron of Everything
perhaps you work as its direct agents, enacting its will. Whether you chose this arrangement or were tricked into it, you can count on the strange resources of your benefactor as long as you serve its
permanently. No matter the cause of their demise, they return. To all appearances, they are alive and mortal, but they control the amassed resources of an immortal. 6 Primal Manifestation. Its
Compendium
- Sources->Dungeons & Dragons->Mordenkainen's Tome of Foes
encompass the complexities of the strange relationships formed by beings of immortal evil.
Coin Legions Taking a cue from the sword, shield, and dreg legions into which the devils’ armies are
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
Flanaess, ready to strike. The leader of the order is a seemingly immortal being known as the Father of Obedience, Korenth Zan. He is rumored to be a Suloise monk who walked the lands of Oerik long
except the strange powers of the old hermit living in the nearby woods, which they regard with suspicion and mention only in whispers. By contrast, magic is common enough in the Free City of Greyhawk
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
Flanaess, ready to strike. The leader of the order is a seemingly immortal being known as the Father of Obedience, Korenth Zan. He is rumored to be a Suloise monk who walked the lands of Oerik long
except the strange powers of the old hermit living in the nearby woods, which they regard with suspicion and mention only in whispers. By contrast, magic is common enough in the Free City of Greyhawk
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
engraved around the lip of the well in Draconic: “Herein lie the immortal remains of the Telepathic Pentacle. Sit, meditate, and learn.” Thing in the Well. A gibbering, five-headed aberration lies in a
intruding fragment bears a strange inscription on one side.
By training the magic telescope on distant stars, Ythryn’s astronomers could summon alien creatures from those stars to be questioned
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
go on its dinner break (despite being a skeleton). Slot Machines. One side of the gambling pit features banks of strange clockwork machines, each with a large red lever and a slot for tokens. These
piece of information. 4. Kitchen Strange clockwork devices prepare food here, all of them slicing, dicing, stirring, mixing, and cleaning in a frenzy. Any character watching the process notes that the
Compendium
- Sources->Dungeons & Dragons->Icewind Dale: Rime of the Frostmaiden
engraved around the lip of the well in Draconic: “Herein lie the immortal remains of the Telepathic Pentacle. Sit, meditate, and learn.” Thing in the Well. A gibbering, five-headed aberration lies in a
intruding fragment bears a strange inscription on one side.
By training the magic telescope on distant stars, Ythryn’s astronomers could summon alien creatures from those stars to be questioned
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
higher, or who succeeds on a DC 18 Wisdom (Perception) check to scan the interior of the chamber beyond this one, notices a strange motion within. The points of light in the chamber beyond are shifting
changes to her statistics and roleplaying notes) is fully prepared to face them for a final showdown—but the characters might find fighting in this strange environment to be a challenge. Each of the
Compendium
- Sources->Dungeons & Dragons->Acquisitions Incorporated
go on its dinner break (despite being a skeleton). Slot Machines. One side of the gambling pit features banks of strange clockwork machines, each with a large red lever and a slot for tokens. These
piece of information. 4. Kitchen Strange clockwork devices prepare food here, all of them slicing, dicing, stirring, mixing, and cleaning in a frenzy. Any character watching the process notes that the
Compendium
- Sources->Dungeons & Dragons->Candlekeep Mysteries
higher, or who succeeds on a DC 18 Wisdom (Perception) check to scan the interior of the chamber beyond this one, notices a strange motion within. The points of light in the chamber beyond are shifting
changes to her statistics and roleplaying notes) is fully prepared to face them for a final showdown—but the characters might find fighting in this strange environment to be a challenge. Each of the
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
faces a creature twisted by the daelkyr—an aberration or another creature bearing a daelkyr’s corruption—consider rolling on the Daelkyr Modifications table to add strange cosmetic details to the creature
more urgency than the daelkyr themselves do. The immortal daelkyr can afford to wait for another ten thousand years; the illithids aren’t so patient. CHARACTERS WITH TIES TO THE DAELKYR
Player
Compendium
- Sources->Dungeons & Dragons->Eberron: Rising from the Last War
faces a creature twisted by the daelkyr—an aberration or another creature bearing a daelkyr’s corruption—consider rolling on the Daelkyr Modifications table to add strange cosmetic details to the creature
more urgency than the daelkyr themselves do. The immortal daelkyr can afford to wait for another ten thousand years; the illithids aren’t so patient. CHARACTERS WITH TIES TO THE DAELKYR
Player
Compendium
- Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
.
Immortal Nature. Aurelia doesn’t require food, drink, or sleep.
Aurelia’s Traits Ideal: “Justice. We must do whatever it takes to establish fair and merciful relationships among Ravnica’s people
success. Regional Effects The region containing a Golgari lair is infested with mosses and strange fungi. This habitat accounts for one or both of the following effects in the surrounding undercity
Compendium
- Sources->Dungeons & Dragons->Guildmasters' Guide to Ravnica
.
Immortal Nature. Aurelia doesn’t require food, drink, or sleep.
Aurelia’s Traits Ideal: “Justice. We must do whatever it takes to establish fair and merciful relationships among Ravnica’s people
success. Regional Effects The region containing a Golgari lair is infested with mosses and strange fungi. This habitat accounts for one or both of the following effects in the surrounding undercity
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
information on this location. Fallen Lands Countless ruins dot this rugged, barren land, where ancient cities once stood and great battles once raged. Strange witchlights float around the ruins at night
belligerently protective treants. Thus, it is best “forgotten.” An immortal druid named Pheszeltan dwells deep in the woods and is willing to offer advice to those with the skill to reach him. Fork
Compendium
- Sources->Dungeons & Dragons->Storm King's Thunder
information on this location. Fallen Lands Countless ruins dot this rugged, barren land, where ancient cities once stood and great battles once raged. Strange witchlights float around the ruins at night
belligerently protective treants. Thus, it is best “forgotten.” An immortal druid named Pheszeltan dwells deep in the woods and is willing to offer advice to those with the skill to reach him. Fork
compendium
- Sources->Dungeons & Dragons->Grim Hollow: Player’s Guide
, wanderers, magic weavers, and star gazers. They alone hold the secrets of forging stryllum, a strange substance that occurs when starlight is solidified into glass. Grudgels are hard-working, peaceable
immortal power. A dhampir possesses many of the grim features of their undead sires, but their mortal nature lets them avoid vampiric vulnerabilities. Like their creators, dhampir crave the blood of the