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Returning 6 results for 'stride tenets'.
Other Suggestions:
strike tenets
strikes tenets
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
world. Tenets of the Ancients The tenets of the Oath of the Ancients have been preserved for uncounted centuries. This oath emphasizes the principles of good above any concerns of law or chaos. Its
ensnaring strike, speak with animals 5th misty step, moonbeam 9th plant growth, protection from energy 13th ice storm, stoneskin 17th commune with nature, tree stride Channel Divinity When you take this oath
Compendium
- Sources->Dungeons & Dragons->Player's Handbook (2014)
world. Tenets of the Ancients The tenets of the Oath of the Ancients have been preserved for uncounted centuries. This oath emphasizes the principles of good above any concerns of law or chaos. Its
ensnaring strike, speak with animals 5th misty step, moonbeam 9th plant growth, protection from energy 13th ice storm, stoneskin 17th commune with nature, tree stride Channel Divinity When you take this oath
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
standards.
Many who swear this oath are devoted to gods of law and good and use their gods’ tenets as the measure of personal devotion. Others hold angels as their ideals and incorporate images of angelic
wings into their helmets or coats of arms.
These paladins share the following tenets:
Let your word be your promise. Protect the weak and never fear to act. Let your honorable deeds be an example
Compendium
- Sources->Dungeons & Dragons->Player’s Handbook
standards.
Many who swear this oath are devoted to gods of law and good and use their gods’ tenets as the measure of personal devotion. Others hold angels as their ideals and incorporate images of angelic
wings into their helmets or coats of arms.
These paladins share the following tenets:
Let your word be your promise. Protect the weak and never fear to act. Let your honorable deeds be an example
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
, human archmage) holds the reins of the Fated in his tightfisted grip. “Duke” Darkwood, as he’s sometimes known, is a commanding presence whose every step is an implacable stride toward his next
existence through the lens of three tenets: laws are representations of power, knowledge is power, and knowledge of law is the ultimate power. By understanding those laws, individuals can exploit them—or
Compendium
- Sources->Dungeons & Dragons->Planescape: Adventures in the Multiverse->Sigil and the Outlands
, human archmage) holds the reins of the Fated in his tightfisted grip. “Duke” Darkwood, as he’s sometimes known, is a commanding presence whose every step is an implacable stride toward his next
existence through the lens of three tenets: laws are representations of power, knowledge is power, and knowledge of law is the ultimate power. By understanding those laws, individuals can exploit them—or