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Returning 35 results for 'superior holding potion'.
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superior holding patron
Magic Items
D&D Free Rules (2024)
glimmers when agitated.
Potion
HP Regained
Rarity
Potion of Healing
2d4 + 2
Common
Potion of Healing (Greater)
4d4 + 4
Uncommon
Potion of Healing (Superior)
8d4 + 8
Rare
Potion of Healing (Supreme)
10d4 + 20
Very Rare
You regain Hit Points when you drink this potion. The number of Hit Points depends on the potion’s rarity, as shown in the table below.
Whatever its potency, the potion’s red liquid
Magic Items
Fizban's Treasury of Dragons
Slumbering or Stirring vessel, you can fill a Wakened vessel with wine, a potion of flying, or a potion of healing (superior).
Dragon Vessel (Ascendant);Ascendant (Legendary). In addition to the options for
This vessel can be a potion bottle, drinking horn, or other container meant to hold a liquid.
Dragon Vessel (Slumbering);Slumbering (Uncommon). As a bonus action, if the vessel is empty, you can
Monsters
Fizban's Treasury of Dragons
other dragons, but we are superior beings and should not lower ourselves to direct conflict.
4
I have no interest in going to the surface world. It’s where one sends one’s servants
impress the deep dragon holding the copper dragon’s inheritance in trust.
6
A deep dragon wants to know if rumors of a sea monster in an Underdark lake are true, so the dragon hires
Monsters
Fizban's Treasury of Dragons
labyrinth of my thoughts.
3
I might disagree with other dragons, but we are superior beings and should not lower ourselves to direct conflict.
4
I have no interest in going to the surface world
to impress the deep dragon holding the copper dragon’s inheritance in trust.
6
A deep dragon wants to know if rumors of a sea monster in an Underdark lake are true, so the dragon hires
Monsters
Fizban's Treasury of Dragons
dragons, but we are superior beings and should not lower ourselves to direct conflict.
4
I have no interest in going to the surface world. It’s where one sends one’s servants.
5
.
4
A talented young ranger is kidnapped by a deep dragon who wants a hunting partner.
5
A friendly young copper dragon seeks an entourage, hoping to impress the deep dragon holding the
Monsters
Fizban's Treasury of Dragons
dragons, but we are superior beings and should not lower ourselves to direct conflict.
4
I have no interest in going to the surface world. It’s where one sends one’s servants.
5
holding the copper dragon’s inheritance in trust.
6
A deep dragon wants to know if rumors of a sea monster in an Underdark lake are true, so the dragon hires adventurers to investigate
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
, the potion’s red liquid glimmers when agitated. Potion HP Regained Rarity Potion of Healing 2d4 + 2 Common Potion of Healing (greater) 4d4 + 4 Uncommon Potion of Healing (superior) 8d4 + 8 Rare Potion of Healing (supreme) 10d4 + 20 Very Rare
Potions of Healing Potion, Rarity Varies You regain Hit Points when you drink this potion. The number of Hit Points depends on the potion’s rarity, as shown in the table below. Whatever its potency
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
, the potion’s red liquid glimmers when agitated. Potion HP Regained Rarity Potion of Healing 2d4 + 2 Common Potion of Healing (greater) 4d4 + 4 Uncommon Potion of Healing (superior) 8d4 + 8 Rare Potion of Healing (supreme) 10d4 + 20 Very Rare
Potions of Healing Potion, Rarity Varies You regain Hit Points when you drink this potion. The number of Hit Points depends on the potion’s rarity, as shown in the table below. Whatever its potency
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
, the potion’s red liquid glimmers when agitated. Potion HP Regained Rarity Potion of Healing 2d4 + 2 Common Potion of Healing (greater) 4d4 + 4 Uncommon Potion of Healing (superior) 8d4 + 8 Rare Potion of Healing (supreme) 10d4 + 20 Very Rare
Potions of Healing Potion, Rarity Varies You regain Hit Points when you drink this potion. The number of Hit Points depends on the potion’s rarity, as shown in the table below. Whatever its potency
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
, the potion’s red liquid glimmers when agitated. Potion HP Regained Rarity Potion of Healing 2d4 + 2 Common Potion of Healing (greater) 4d4 + 4 Uncommon Potion of Healing (superior) 8d4 + 8 Rare Potion of Healing (supreme) 10d4 + 20 Very Rare
Potions of Healing Potion, Rarity Varies You regain Hit Points when you drink this potion. The number of Hit Points depends on the potion’s rarity, as shown in the table below. Whatever its potency
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
its potency, the potion’s red liquid glimmers when agitated. Potions of Healing Potion of … Rarity HP Regained Healing Common 2d4 + 2 Greater healing Uncommon 4d4 + 4 Superior healing Rare 8d4 + 8 Supreme healing Very rare 10d4 + 20
Potion of Healing Potion, rarity varies You regain hit points when you drink this potion. The number of hit points depends on the potion’s rarity, as shown in the Potions of Healing table. Whatever
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
its potency, the potion’s red liquid glimmers when agitated. Potions of Healing Potion of… Rarity HP Regained Healing Common 2d4 + 2 Greater healing Uncommon 4d4 + 4 Superior healing Rare 8d4 + 8 Supreme healing Very rare 10d4 + 20
Potion of Healing Potion, rarity varies You regain hit points when you drink this potion. The number of hit points depends on the potion’s rarity, as shown in the Potions of Healing table. Whatever
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide (2014)
its potency, the potion’s red liquid glimmers when agitated. Potions of Healing Potion of… Rarity HP Regained Healing Common 2d4 + 2 Greater healing Uncommon 4d4 + 4 Superior healing Rare 8d4 + 8 Supreme healing Very rare 10d4 + 20
Potion of Healing Potion, rarity varies You regain hit points when you drink this potion. The number of hit points depends on the potion’s rarity, as shown in the Potions of Healing table. Whatever
Compendium
- Sources->Dungeons & Dragons->Basic Rules (2014)
its potency, the potion’s red liquid glimmers when agitated. Potions of Healing Potion of … Rarity HP Regained Healing Common 2d4 + 2 Greater healing Uncommon 4d4 + 4 Superior healing Rare 8d4 + 8 Supreme healing Very rare 10d4 + 20
Potion of Healing Potion, rarity varies You regain hit points when you drink this potion. The number of hit points depends on the potion’s rarity, as shown in the Potions of Healing table. Whatever
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
No Potion of invulnerability Potion No Potion of mind reading Potion No Potion of stone giant strength Potion No Potion of healing, superior Potion No Quaal’s feather token Wondrous item No Scroll of protection Scroll No Spell scroll (4th level) Scroll No Spell scroll (5th level) Scroll No
Minor Items, Rare Item Type Attune? Ammunition, +2 Weapon No Bag of beans Wondrous item No Bead of force Wondrous item No Chime of opening Wondrous item No Elixir of health Potion No Folding boat
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
No Potion of invulnerability Potion No Potion of mind reading Potion No Potion of stone giant strength Potion No Potion of healing, superior Potion No Quaal’s feather token Wondrous item No Scroll of protection Scroll No Spell scroll (4th level) Scroll No Spell scroll (5th level) Scroll No
Minor Items, Rare Item Type Attune? Ammunition, +2 Weapon No Bag of beans Wondrous item No Bead of force Wondrous item No Chime of opening Wondrous item No Elixir of health Potion No Folding boat
Compendium
- Sources->Dungeons & Dragons->Lost Mine of Phandelver
Potion of Flying This potion gives you a flying speed equal to your walking speed for 1 hour. If the potion wears off while you’re flying and nothing else is holding you aloft, you must use your movement to descend. If you fail to land before 1 minute passes, you fall.
Compendium
- Sources->Dungeons & Dragons->Lost Mine of Phandelver
Potion of Flying This potion gives you a flying speed equal to your walking speed for 1 hour. If the potion wears off while you’re flying and nothing else is holding you aloft, you must use your movement to descend. If you fail to land before 1 minute passes, you fall.
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
Minor Items, Uncommon Item Type Attune? Alchemy jug Wondrous item No Ammunition, +1 Weapon No Bag of holding Wondrous item No Cap of water breathing Wondrous item No Cloak of the manta ray
Wondrous item No Lantern of revealing Wondrous item No Mariner’s armor Armor No Mithral armor Armor No Oil of slipperiness Potion No Periapt of health Wondrous item No Philter of love Potion No Potion of
Compendium
- Sources->Dungeons & Dragons->Xanathar's Guide to Everything
Minor Items, Uncommon Item Type Attune? Alchemy jug Wondrous item No Ammunition, +1 Weapon No Bag of holding Wondrous item No Cap of water breathing Wondrous item No Cloak of the manta ray
Wondrous item No Lantern of revealing Wondrous item No Mariner’s armor Armor No Mithral armor Armor No Oil of slipperiness Potion No Periapt of health Wondrous item No Philter of love Potion No Potion of
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
(awareness) 57–60 Portable Hole 61–64 Potion of Diminution 65–68 Potion of Gaseous Form 69–76 Potion of Healing (superior) 77–80 Quaal’s Feather Token (bird, swan boat, or whip) 81–84 Ring of Evasion 85
Collapsing 47–52 Potion of Climbing 53–58 Potion of Comprehension 59–74 Potion of Healing 75–76 Prosthetic Limb 77–78 Rope of Mending 79–80 Staff of Birdcalls 81–82 Sylvan Talon 83–84 Talking Doll 85–86
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
fill a Wakened vessel with wine, a potion of flying, or a potion of healing (superior). Ascendant (Legendary). In addition to the options for other states, you can fill an Ascendant vessel with whiskey
of dragons’ wings, claws, teeth, or scales. Slumbering (Uncommon). You have advantage on initiative rolls. While you are holding the focus, it can function as a spellcasting focus for all your spells
Compendium
- Sources->Dungeons & Dragons->Fizban's Treasury of Dragons
fill a Wakened vessel with wine, a potion of flying, or a potion of healing (superior). Ascendant (Legendary). In addition to the options for other states, you can fill an Ascendant vessel with whiskey
of dragons’ wings, claws, teeth, or scales. Slumbering (Uncommon). You have advantage on initiative rolls. While you are holding the focus, it can function as a spellcasting focus for all your spells
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
(awareness) 57–60 Portable Hole 61–64 Potion of Diminution 65–68 Potion of Gaseous Form 69–76 Potion of Healing (superior) 77–80 Quaal’s Feather Token (bird, swan boat, or whip) 81–84 Ring of Evasion 85
Collapsing 47–52 Potion of Climbing 53–58 Potion of Comprehension 59–74 Potion of Healing 75–76 Prosthetic Limb 77–78 Rope of Mending 79–80 Staff of Birdcalls 81–82 Sylvan Talon 83–84 Talking Doll 85–86
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
one use.
Pole of Collapsing Wondrous Item, Common
While holding this 10-foot pole, you can use an action to speak a command word and cause it to collapse into a 1-foot-long rod for ease of storage
allows.
Potion of Advantage Potion, Uncommon
When you drink this potion, you gain advantage on one ability check, attack roll, or saving throw of your choice that you make within the next hour
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
their body, overwhelmed by the snarl’s magical power. The character automatically disengages from the snarl and discovers that they are holding a potion of healing. The magic snarl at the heart of the Hall of Oracles shines through the Biblioplex like a miniature sun
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
Item Categories Category Examples Armor +1 Leather Armor, +1 Shield Potions Potion of Healing Rings Ring of Invisibility Rods Immovable Rod Scrolls Spell Scroll Staffs Staff of Striking Wands Wand of Fireballs Weapons +1 Ammunition, +1 Longsword Wondrous Items Bag of Holding, Boots of Elvenkind
Compendium
- Sources->Dungeons & Dragons->Strixhaven: A Curriculum of Chaos
their body, overwhelmed by the snarl’s magical power. The character automatically disengages from the snarl and discovers that they are holding a potion of healing. The magic snarl at the heart of the Hall of Oracles shines through the Biblioplex like a miniature sun
Compendium
- Sources->Dungeons & Dragons->The Wild Beyond the Witchlight
one use.
Pole of Collapsing Wondrous Item, Common
While holding this 10-foot pole, you can use an action to speak a command word and cause it to collapse into a 1-foot-long rod for ease of storage
allows.
Potion of Advantage Potion, Uncommon
When you drink this potion, you gain advantage on one ability check, attack roll, or saving throw of your choice that you make within the next hour
Compendium
- Sources->Dungeons & Dragons->D&D Beyond Basic Rules
Item Categories Category Examples Armor +1 Leather Armor, +1 Shield Potions Potion of Healing Rings Ring of Invisibility Rods Immovable Rod Scrolls Spell Scroll Staffs Staff of Striking Wands Wand of Fireballs Weapons +1 Ammunition, +1 Longsword Wondrous Items Bag of Holding, Boots of Elvenkind
Compendium
- Sources->Dungeons & Dragons->Dragon of Icespire Peak
character recognizes the symbol immediately, while a non-dwarf recognizes it with a successful DC 10 Intelligence (Religion) check. An unlocked steel coffer weighing 5 pounds. This small box is packed with silt, nestled in which is a potion of superior healing.
Compendium
- Sources->Dungeons & Dragons->Dragon of Icespire Peak
character recognizes the symbol immediately, while a non-dwarf recognizes it with a successful DC 10 Intelligence (Religion) check. An unlocked steel coffer weighing 5 pounds. This small box is packed with silt, nestled in which is a potion of superior healing.
Compendium
- Sources->Dungeons & Dragons->Infernal Machine Rebuild
22. Alchemical Lab This laboratory space is filled with worktables holding tubing, glassware, and all manner of alchemical experiments. All the various experiments are connected by silver wires to a
here, producing three identical vials of liquid. One is water, one is a potion of poison, and one is a potion chosen by you.
Compendium
- Sources->Dungeons & Dragons->Infernal Machine Rebuild
22. Alchemical Lab This laboratory space is filled with worktables holding tubing, glassware, and all manner of alchemical experiments. All the various experiments are connected by silver wires to a
here, producing three identical vials of liquid. One is water, one is a potion of poison, and one is a potion chosen by you.
Compendium
- Sources->Dungeons & Dragons->Dungeon Master’s Guide
Item Categories Category Examples Armor +1 Leather Armor, +1 Shield Potions Potion of Healing Rings Ring of Invisibility Rods Immovable Rod Scrolls Spell Scroll Staffs Staff of Striking Wands Wand
of Fireballs Weapons +1 Ammunition, +1 Longsword Wondrous Items Bag of Holding, Boots of Elvenkind Armor An item in the Armor category is typically a magical version of armor from the Player’s