Goliath Species Details
Towering over most folk, goliaths are distant descendants of giants. Each goliath bears the favors of the first giants—favors that manifest in various supernatural boons, including the ability to quickly grow and temporarily approach the height of goliaths’ gigantic kin.
Goliaths have physical characteristics that are reminiscent of the giants in their family lines. For example, some goliaths look like stone giants, while others resemble fire giants. Whatever giants they count as kin, goliaths have forged their own path in the multiverse—unencumbered by the internecine conflicts that have ravaged giantkind for ages—and seek heights above those reached by their ancestors.
Goliath Traits
Creature Type: Humanoid
Size: Medium (about 7–8 feet tall)
Speed: 35 feet
Giant Ancestry
You are descended from Giants. Choose one of the following benefits—a supernatural boon from your ancestry; you can use the chosen benefit a number of times equal to your Proficiency Bonus, and you regain all expended uses when you finish a Long Rest:
Cloud’s Jaunt (Cloud Giant). As a Bonus Action, you magically teleport up to 30 feet to an unoccupied space you can see.
Fire’s Burn (Fire Giant). When you hit a target with an attack roll and deal damage to it, you can also deal 1d10 Fire damage to that target.
Frost’s Chill (Frost Giant). When you hit a target with an attack roll and deal damage to it, you can also deal 1d6 Cold damage to that target and reduce its Speed by 10 feet until the start of your next turn.
Hill’s Tumble (Hill Giant). When you hit a Large or smaller creature with an attack roll and deal damage to it, you can give that target the Prone condition.
Stone’s Endurance (Stone Giant). When you take damage, you can take a Reaction to roll 1d12. Add your Constitution modifier to the number rolled and reduce the damage by that total.
Storm’s Thunder (Storm Giant). When you take damage from a creature within 60 feet of you, you can take a Reaction to deal 1d8 Thunder damage to that creature.
Large Form
Starting at character level 5, you can change your size to Large as a Bonus Action if you’re in a big enough space. This transformation lasts for 10 minutes or until you end it (no action required). For that duration, you have Advantage on Strength checks, and your Speed increases by 10 feet. Once you use this trait, you can’t use it again until you finish a Long Rest.
Powerful Build
You have Advantage on any ability check you make to end the Grappled condition. You also count as one size larger when determining your carrying capacity.







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Posted Dec 21, 2025Love the GOLIATHS. But what are they???? It’s unclear!
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Posted Dec 21, 2025Stone people?
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Posted Dec 23, 2025They're humanoids that are descended from giants.
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Posted Dec 27, 2025^This shiiii OP
especially low level
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Posted Dec 28, 2025First of all, this app needs a scanner for physical supplements and also needs more expanded content that IS NOT blocked by a pay wall.
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Posted Jan 4, 2026Because some of the other races provide things that this one doesn't cover as well
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Posted Jan 4, 2026As a cloud Goliath cleric, that 30ft teleport is a LIVE SAVER
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Posted Jan 10, 2026Yeah
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Posted Jan 13, 2026Looking into making a Goliath Wizard and that teleport looks great. Not a spell so can still cast a spell after using it.
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Posted Jan 14, 2026I play this is excellent presentation
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Posted Feb 3, 2026hakuna matata
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Posted Feb 15, 2026Pretty cool👍
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Posted Feb 22, 2026Guys.. so i made fire ball into a walking unstoppable meat grinder. i mixed that race to my wildfire druid(lvl7) and way of ascendant dragon monk(lvl6). So i based it around spell Elemental bane(does 2k6 of x if hit with x) plan is you summon your fire spirit after placing it on your enemy and that’s 4d6 + 1k8 already, and next turn you just beat the absolute living shit out of him, as a monk i have 4 attacks and that monk turns my attack into elemental one which include fire(x) also my dnd gave me a simple magic item that deals 1k4 fire damage in addition to mine normal attack, so its a (1k6+(2k6+1k8)+1k4+(2k6+1k8))x4 but also this race lets me just add another (1k10+2k6+1k8)x3 just cuz yeah, did I mention i can teleport be long distance have wings and heal better than moon druid? I swear i have no idea what possessed me or its my wrong understanding of Elemental bane oh yea it is wrong…….. so that wont be so much, shiiiit whatever the rules are just words if dm allows cuz its just fun seeing a druid throw hands well lemme throw hands
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Posted Feb 22, 2026Ignoring would be an immunity, resistance does not mean ignore, it means reduced damage.
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Posted Feb 24, 2026That, my friend, is fantastic. May Gary have a long a glorious reign.
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Posted Feb 26, 2026The comment you're replying to is not talking about Cold damage, but about extreme cold as an environmental hazard, which is described in chapter 3 of the Dungeon Master's Guide. It's established there that having either resistance or immunity to Cold damage causes a creature to automatically succeed on saving throws against this hazard.
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Posted Feb 27, 2026they are big;)