Level
3rd
Casting Time
Special
Range/Area
150 ft.
Components
V, S
Duration
Instantaneous
School
Transmutation
Attack/Save
None
Damage/Effect
Control
This spell channels vitality into plants within a specific area. There are two possible uses for the spell, granting either immediate or long-term benefits.
If you cast this spell using 1 action, choose a point within range. All normal plants in a 100-foot radius centered on that point become thick and overgrown. A creature moving through the area must spend 4 feet of movement for every 1 foot it moves.
You can exclude one or more areas of any size within the spell's area from being affected.
If you cast this spell over 8 hours, you enrich the land. All plants in a half-mile radius centered on a point within range become enriched for 1 year. The plants yield twice the normal amount of food when harvested.
Per RAW, any casting after the first one has no additional effect until the 1 year period is up.
This is because of a rule in the Player's Handbook chapter on Spellcasting, in the section "Combining Magical Effects", which says that the effects of the same spell cast multiple times don't combine.
erm what the sigma
Maybe suggest the main boss to eat seeds convincing them it’s harmless. Then cast plant growth from the plants inside considering that you don’t need to see them….. mortal kombat anyone?