Level
1st
Casting Time
1 Action
Range/Area
Touch
Components
V, S, M *
Duration
Concentration
10 Minutes
School
Abjuration
Attack/Save
None
Damage/Effect
Buff (...)
Until the spell ends, one willing creature you touch is protected against creatures that are Aberrations, Celestials, Elementals, Fey, Fiends, or Undead. The protection grants several benefits. Creatures of those types have Disadvantage on attack rolls against the target. The target also can’t be possessed by or gain the Charmed or Frightened conditions from them. If the target is already possessed, Charmed, or Frightened by such a creature, the target has Advantage on any new saving throw against the relevant effect.
* - (a flask of Holy Water worth 25+ GP, which the spell consumes)






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Posted Sep 8, 2024Ouch 25 gp to use this level 1 spell.
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Posted Sep 15, 2024concentration *and* 25gp for a level 1 spell, big oof
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Posted Sep 29, 2024Just think you can use Ceremony to make the holy water if you have is 25gp of powdered silver and an hour to kill.
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Posted Oct 4, 2024To be fair, this is a very good first level spell. Most creature types have disadvantage against the target, and being ubiquitously immune to charmed, frightened, and possessed from those creatures is quite powerful.
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Posted Oct 16, 2024In fairness, while they did put the cost on the spell description in the 2024 version, this didn't really change anything. Holy Water has always cost 25 gp in 5e, and since it was always consumed by the spell you always needed to actually have it (instead of a spellcasting focus) to cast this.
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Posted Nov 26, 2024Actually, previously you, didn't. The only thing that mattered for whether or not you needed the material was if it had a listed cost. Taken from the 2014 PHB, page 203:
"A character can use a component pouch or a spellcasting focus (found in chapter 5) in place of the components specified for a spell. But if a cost is indicated for a component, a character must have that specific component before he or she can cast the spell."
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Posted Dec 18, 2024That is incorrect. You also need to have the actual material component if it is consumed by the spell, which this one is (in both 2014 and 2024 versions). This is stated in the very next sentence after the part you quoted, which is (emphasis mine):
"If a spell states that a material component is consumed by the spell, the caster must provide this component for each casting of the spell."
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Posted Jan 5, 2025I hate the mechanics of this spell. It doesn't really do what it says it does; it is not alignment-based; it misses categories that I would want it to affect. Like, why does this not work against Lycanthropes? Why aberrations but not monstrosities, most of which are evil? And why DOES it work against elementals? They're mostly neutral!
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Posted Jan 6, 2025The spell is really poorly named; you're right that it doesn't really have anything to do with good, evil, or alignment in general. It should be called "protection from extraplanar entities" or something, because that's the set of things it's meant to defend against: creatures that are from other planes of existence. Monstrosities are usually more "home grown".
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Posted Oct 18, 2025Yea the 25 gold cost is a big nope. They shouldn't have kept it.