You conjure a spirit from the Upper Planes, which manifests as a pillar of light in a 10-foot-radius, 40-foot-high Cylinder centered on a point within range. For each creature you can see in the Cylinder, choose which of these lights shines on it:
Healing Light. The target regains Hit Points equal to 4d12 plus your spellcasting ability modifier.
Searing Light. The target makes a Dexterity saving throw, taking 6d12 Radiant damage on a failed save or half as much damage on a successful one.
Until the spell ends, Bright Light fills the Cylinder, and when you move on your turn, you can also move the Cylinder up to 30 feet.
Whenever the Cylinder moves into the space of a creature you can see and whenever a creature you can see enters the Cylinder or ends its turn there, you can bathe it in one of the lights. A creature can be affected by this spell only once per turn.
Using a Higher-Level Spell Slot. The healing and damage increase by 1d12 for each spell slot level above 7.
This spell is amazingly powerful, honestly I doubt my DM will allow it, but if he did, I use my 8th and 9th level spell slot.
Even for just the healing it's good. You can heal some one with in their turn and your own for an average of 32 points each time and you can probably do this for your whole party for 64 points each per round.
Tired of the keeping people at 1Hp and yoyoing them back from the brink? Well now every one can always be at full HP!
Also if you think a enemy may have this spell for the love of God Pack chill touch and spirit shroud otherwise You may as well just stare each other turn until the concentration ends or the duration
Just like Conjure Animals, this spell rework removes the ability to play as a summoner.
This is not a Conjuration spell, this is an Evocation spell in disguise.
My favorite Cleric spell: conjure cylinder that doesn't even pretend to be in the shape of a creature!
I would limit the healing portion to only work on the same creature once per casting of the spell, but buff it so it also does 6d12. it's a bit broken as it stands right now. Same as the conjure minor elemental spell.