Level
1st
Casting Time
1 Action
Range/Area
Touch
Components
V, S
Duration
Instantaneous
School
Abjuration
Attack/Save
None
Damage/Effect
Healing
A creature you touch regains a number of Hit Points equal to 2d8 plus your spellcasting ability modifier.
Using a Higher-Level Spell Slot. The healing increases by 2d8 for each spell slot level above 1.







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Posted Sep 13, 2025The extra dice at first level is nice but +2D8 in upcast is seriously broken. +1D8 per upcast would be more balanced. Speaking as DM...classic players looking for OP stuff will of course disagree.
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Posted Dec 9, 2025This being an Abjuration spell makes a 1 level dip into Cleric for an Abjurer Wizard awesome. Medium Armor, Guidance (or another Cleric cantrip of your choice), and a +1 at least (for a 13 Wis to multiclass) to Arcana and Religion checks (Thaumaturge), or Heavy Armor and Martial Weapons prof (Protector), plus the ability to heal yourself or another through your familiar, all while charging up your Arcane Ward... chef's kiss level synergy and support. Or a Paladin dip for Heavy Armor, Martial Weapons, plus Compel Duel for some good threat control tanking...
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Posted Dec 11, 2025I think the upscaling is fine, making healing spells worth taking.
Speaking as a player... Classic grumpy DMs, who will ban all things fun, telling players "No, you can't", and siphon all joy out of the table will of course disagree.
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Posted Jan 20, 2026This spell doesn’t specify the creature has to be willing, so what happens if the target doesn’t want to be healed? If it were me I would say a DEX save to avoid being touched, but I’m curious if the official rules have something to say on this.
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Posted Jan 26, 2026The spell doesn't say that it has any different behavior if the target is unwilling, so it still works normally. The spell doesn't say that its effect can be resisted with a saving throw, so there's no saving throw. That is what the official rules say.
However, since the spell does require the caster to touch the target for a full action, it wouldn't be unreasonable to house-rule it such that they can avoid it with a Dexterity save. I don't think this is very likely to ever come in practice, though.
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Posted Feb 2, 2026does this work on constructs and undead
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Posted Feb 2, 2026Yes, because nothing in the spell says you can't.
Most healing spells in the 2014 rules did have a restriction that you couldn't use them on Constructs or Undead. This was deliberately removed from the 2024 versions of all of these spells, so that concept isn't really a thing anymore.
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Posted Feb 3, 2026I agree with Satanihavet. While more healing may seem "OP" due to the fact that it can undo damage from spells at similar levels, it does provide a larger barrier to fun ending events like TPK or constantly swapping from conscious to unconscious. I believe the only way it would be made too powerful if it wasn't a touch spell still.