Level
1st
Casting Time
1 Bonus Action *
Range/Area
Self
Components
V
Duration
Concentration
1 Minute
School
Conjuration
Attack/Save
STR Save
Damage/Effect
Piercing
As you hit the target, grasping vines appear on it, and it makes a Strength saving throw. A Large or larger creature has Advantage on this save. On a failed save, the target has the Restrained condition until the spell ends. On a successful save, the vines shrivel away, and the spell ends.
While Restrained, the target takes 1d6 Piercing damage at the start of each of its turns. The target or a creature within reach of it can take an action to make a Strength (Athletics) check against your spell save DC. On a success, the spell ends.
Using a Higher-Level Spell Slot. The damage increases by 1d6 for each spell slot level above 1.
* - which you take immediately after hitting a creature with a weapon
This is a cool spell
Here's one of the interesting misunderstandings from the footnotes not showing in the mouseover preview. For a moment, I thought the target was also "Self" (possibly as a copy-paste error from Shillelagh).
They removed concentration from so many smite like spells but the only meele smite like effect ranger has is still concentration :-(
It is a shame this is still concentration, but I appreciate the bonus action treatment it got alongside the Smite spells. At least you're guaranteed to get a saving throw made now.
love this spell awsome
Why do bigger creatures get advantage on saves against this? Surely their ability to break free of the vines is inherent to their higher Strength scores? You wouldn't expect a Large creature to have advantage against an Intelligence save spell just because its brain is big.
Verisimilitude mostly, I expect. Your analogy doesn't work because while an INT save is too ambiguous and conceptual to peg down, the surface area of something that at least occupies roughly 8 times as much volume as a typical humanoid is objectively going to be much harder to effectively entangle in vines. Plus it helps keep a "right tool for the right job" vibe if a lot of boss type monsters will have an inherent edge against this spell, keeping it from becoming a clear default pick for every combat.