Level
1st
Casting Time
1 Action
Range/Area
Self
(15 ft. )
Components
V, S
Duration
Instantaneous
School
Evocation
Attack/Save
CON Save
Damage/Effect
Thunder
You unleash a wave of thunderous energy. Each creature in a 15-foot Cube originating from you makes a Constitution saving throw. On a failed save, a creature takes 2d8 Thunder damage and is pushed 10 feet away from you. On a successful save, a creature takes half as much damage only.
In addition, unsecured objects that are entirely within the Cube are pushed 10 feet away from you, and a thunderous boom is audible within 300 feet.
Using a Higher-Level Spell Slot. The damage increases by 1d8 for each spell slot level above 1.
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Posted Nov 2, 2024By originate from you, does that mean you are the center of the cube?
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Posted Nov 3, 2024No. One edge or point of the cube needs to be on your space, but you will be outside it.
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Posted Nov 10, 2024Actually the caster can decide to be in the area according to the 2024 PHB. However, if they did include themselves, it doesn’t specify that they would be excluded from the damage.
”A Cube is an area of effect that extends in straight lines from a point of origin located anywhere on a face of the Cube. The effect that creates a Cube specifies its size, which is the length of each side.
A Cube’s point of origin isn’t included in the area of effect unless its creator decides otherwise.”
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Posted Jan 30, 2025lol
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Posted Feb 6, 2025This should've been an Emanation just like Thunderclap.
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Posted Jul 28, 2025So do I have to be in the spell area to cast Thunderwave, or does it just mean I have to be at the edge of the cube itself?
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Posted May 2, 2026needs a weight limit
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Posted Jul 12, 2026Are you the center?