Level
Cantrip
Casting Time
1 Action
Range/Area
Self
Components
S, M *
Duration
Instantaneous
School
Divination
Attack/Save
Melee
Damage/Effect
Radiant
Guided by a flash of magical insight, you make one attack with the weapon used in the spell’s casting. The attack uses your spellcasting ability for the attack and damage rolls instead of using Strength or Dexterity. If the attack deals damage, it can be Radiant damage or the weapon’s normal damage type (your choice).
Cantrip Upgrade. Whether you deal Radiant damage or the weapon’s normal damage type, the attack deals extra Radiant damage when you reach levels 5 (1d6), 11 (2d6), and 17 (3d6).
* - (a weapon with which you have proficiency and that is worth 1+ CP)
No, the one attack is part of the spell that you cast using a Magic Action.
This means you can't use extra attack or two weapon-fighting because you can only use those if you used the Attack Action.
1. Be an Oath of Redemption paladin
2. Take the Magic Initiate origin feat to get True Strike, take Great Weapon Fighting as your fighting style, and take the War Mage feat
3. Acquire a 2d6 damage Vicious Weapon (such as a maul or greatsword) and slap a Ruby of the War Mage on it
4. Use Hold Person (or Hold Monster if necessary) on your target, then smack them with your maul and use Banishing Smite, instantly and unavoidably doing a total of 14d6+2d8+10d10+5 damage for an average of 118 damage without even taking into account the benefit of Great Weapon Fighting. Congratulations, you have achieved the smitiest smite there ever was! And here's the best part: depending on which version of Hold Person/Monster you had to use and whether your opponent breaks free or not, you can do it next turn too
Is there anything stopping me from using this with a crossbow? or a firearm?
The only requirements for the weapon are:
You can use it with any weapon, including a crossbow or firearm, as long as you meet those requirements.
This spell is not well program in Beyond Sheet, the spell should never add the spellcasting modifier to the damage cuz it is already calculate in the weapon damage.
For a character level 5 :
Attack roll (D20 + spellcasting modifier)
Damage roll 1d6 (quarterstaff) + Spellcasting modifier (Bludgeonning or Radiant damage) + 1d6 (radiant damage).
The True Strike spell show : 1d6 + spellcasting modifier (this is wrong cuz the spell damage dont have the spellcasting modifier it's bound to the weapon attack).
It needs to be fix.