Monk
Base Class: Monk

Monk of the Way of the Emotional Spectrum train their body and mind to employ the power of emotions. They tent to disrupt the mind and body of the enemy, filling it with uncontrolable rage and fear. Likewise, the imbue their ally with powerful emotion like hope, willpower and love.

Some monk grow so attune with their emotion, being able to even manifest from their soul an incredible compassion or insatiable greed.

Aspect of Hope

3rd-level Way of the Emotional Spectrum

You have master a way to transform the emotion of hope into a armor to protect you and your allies.

You learn the Magic Armor spell and
you cast this spell using this feature. Once you cast this spell this way, you can't cast it this way again until you finish a long rest. You can also cast it by spending 1 ki point.

When you cast this spell on yourself, you can also add you Wisdom modifier to your AC.

Aspect of Rage

3rd-level Way of the Emotional Spectrum

You have the power to influence other creature's rage through your attacks, making them unable to focus on anybody but you.

When you hit a creature with a melee attack on your turn, you can force that creature to make a Intelligence saving throw against your Ki save DC. On a failed, that creature is enraged and have disavantage on any attacks rolls that isn't against you until the start of your next turn.

In addition, when the enraged creature deals damage to anyone but you, you can spend 1 ki point and deal psychic damage to that creature equal to two roll of your Martial Arts die. You can only do this damage once per creature until the start of your next turn.

The damage increase when you reach certain levels in this class, increasing to three rolls at 5th level, and four rolls at 11th level.

Aspect of Compassion and Greed

6th-level Way of the Emotional Spectrum

As a bonus action, you can harness an emotion while you're not incapacitated. Choose between Compassion and Greed. The effect last for 1 minute or until you end it (no action require).

Compassion. While this emotion is active, any creature of your choice that is within 10 feet of you have advantage in any Wisdom ability check and Wisdom saving throw.

Greed. While this emotion is active, whenever you hit a creature with an attack, you deal additional damage equal to one roll of your Martial Arts die.

You can't harness more than one emotion at the same time but you can harness each emotion once before you must finish a long rest to do it again or spend 2 ki point to use one of it again.

Aspect of Fear and Willpower

11th-level Way of the Emotional Spectrum

You fill the mind a creature with fear or willpower. When a creature within 30 feet of you makes an attack roll, ability check or saving throw, you can expend 1 ki point to use your reaction to give a bonus or penalty to the roll equal to one roll of your Martial Arts die. You can do so after seen the creature roll but before the outcome is decided.

Aspect of Love

17th-level Way of the Emotional Spectrum

You've finally master one of the strongest emotion: Love. Once per turn, when you spend 1 or more ki points, you can choose a creature, other than you, within 30 feet of you that you can see, to heal them. You can restore a number of hit points to that creature equal to three rolls of your Martial Arts die.

You can use this feature a number of times equal to your proficiency bonus, and you regain all expended uses when you finish a long rest.

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