Monk
Base Class: Monk

You have learned to channel your will through your ki into power. Nothing can stop you. Death is a training opportunity 

Saiyan Will

3rd-level Way of the Saiyan feature

Your mastery of your ki allows you to summon additional force by sheer will. As a bonus action, you can spend 1 ki point to summon Saiyan Will. When you do so, each creature of your choice that you can see within 10 feet of you must succeed on a Dexterity saving throw or take force damage equal to two rolls of your Martial Arts die.

For 10 minutes, your hair turns the bright color of your choice and sticks straight up in the air:

  • You can use your Wisdom modifier in place of your Strength modifier when making Strength checks and Strength saving throws.

Saiyan Spirit Aura

6th-level Way of the Saiyan feature

You use your will to summon Saiyan Spirit Aura. As a bonus action, or as part of the bonus action you take to activate Saiyan Will, you can spend 1 ki point to summon this Aura for 10 minutes. It vanishes early if you are incapacitated or die.

You determine the appearance of your Aura.

While the Aura is present, you gain the following benefits.

Saiyan Sight. You can see normally in darkness, both magical and nonmagical, to a distance of 120 feet.

Wisdom of the Saiyan. You have advantage on Wisdom (Insight) and Charisma (Persuasion) checks.

Word of the Saiyan. When you speak, you can direct your words to a creature of your choice that you can see within 60 feet of you, making it so only that creature can hear you. Alternatively, you can amplify your voice so that all creatures within 600 feet can hear you.

Super Saiyan

11th-level Way of Saiyan feature

While your Saiyan Sprit Aura is activated 

Deflect Energy. When you take acid, cold, fire, force, lightning, or thunder damage, you can use your reaction to deflect it. When you do so, the damage you take is reduced by 1d10 + your Wisdom modifier (minimum reduction of 1).

Empowered Saiyan Strike. Once on each of your turns when you hit a target with an unarmed strike, you can deal extra damage to the target equal to your Martial Arts die.

Rise of the Saiyan

17th-level Way of Saiyan feature

Once per long rest if you have to make a death saving throw on your turn you can elect instead to enter a demiplane where you meet a mentor, from your past or future. You train with the mentor and return from the demiplane at the beginning of your turn with full hit points and the following benefits for 10 minutes. These benefits end early if you are incapacitated or die.

Upon your return you shed bright light in a 15 foot radius centered on you.

Armor of the Saiyan. You gain a +4 bonus to Armor Class.

Saiyan Multi Fist Attack. Whenever you use the Extra Attack feature to attack twice, you can instead attack three times. Once per turn, when using the Saiyan Multi Fist Attack, on a hit, you may add force damage equal to two rolls of your Martial Arts die. 

Previous Versions

Name Date Modified Views Adds Version Actions
4/4/2022 12:19:55 AM
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