Fighter
Base Class: Fighter

Let The yeet be with you 

Throw Hard

Weapons gain +2 to hit and +4 to damage

Immune to all fall damage

If you can lift it can be thrown!

  1. All thrown Items are 1d8 Crit 15-20  x 2
  2. All people 2d6 x Cr or Level

Good Aim

Double Advantage on all thrown attacks.

Precise shot Roll to hit if above 18 rolls 1d100 can call the shot. If 50 or above hits for double damage ends up in the called spot. Below 50  normal damage and any body part.

Welcome to the Yeet

  Gain Aura of Yeet:

All enemies in 30 feet begin to float and are consider weight of zero while inside aura

Defense

While you are wearing armor, you gain a +1 bonus to AC.

Protection

When a creature you can see attacks a target other than you that is within 5 feet of you, you can use your reaction to impose disadvantage on the attack roll. You must be wielding a shield.

What The Fudge?

 Roll up: can grab any material from around equal to 1d100. 

Then Roll  into a ball and become projectile: +8 projectile damage 1d00 -10 x4 on crit 19-20

Speed Of throw: Walk speed x 5 If over 30 1d12 damage if over 40 2d12 over 50 3d12 over 60 4d12  over 70 5d12 + 1d6  over 80-100 6d12 + 3d6 

Oh It went far

Every's attack is considered able to be thrown. 

When throwing an enemy  opponent can not escape grasp there is no save

Aura increased 120 feet 

Giant Rock attack: 4d20 crit 15-20 x 4  Once Per encounter

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