Monk
Base Class: Monk

One of the insectoid styles of monk disciplines, monks of this path seem to emulate this arthropod's many legs in their flurries of blows, channelling their Ki to strike so rapidly they appear to have a multitude of arms. They are also able to replicate a centipede's venomous bites in their attacks, tap into extra senses through their antennae, and scale walls and even ceilings with ease.

Centilegs

Starting at 3rd level, your imitation of a centipede's many legs allows you to strike more rapidly than others.

When you make a bonus action unarmed strike due to your Martial Arts feature, you can make two unarmed strikes instead of just one. Consequently, when you perform your Flurry of Blows feature, you may make three unarmed strikes rather than two.

Antennae Sense

Also at 3th level, your replication of centipede abilities with your Ki has granted you an uncanny sense of when things nearby aren’t as they should be, giving you an edge when you dodge away from danger thanks to the sensory bonus of antennae. Some monks of this path even end up physically sprouting these antennae, though others simply replicate their benefits through their Ki.

You have advantage on Dexterity saving throws against effects that you can see, such as traps and spells. To gain this benefit, you can’t be blinded, deafened, or incapacitated.

Venomous Bite

By 6th level, you have learned to channel your Ki in order replicate the venomous bite of a centipede with your strikes.

When you hit a creature with an unarmed strike, you can spend 2 Ki points to deal additional poison damage equal to your Wisdom modifier. This extra damage also applies to all subsequent unarmed strikes until the end of your turn.

If a creature has resistance to poison damage, you can spend 1 additional Ki point to force them to make a Constitution saving throw. On a failed save, the poison damage caused by this feature ignores their resistance.

Unlimited Crawl

At 11th level, your emulation of a centipede's abilities improves upon your 9th level Unarmoured Movement benefits.

In addition to being able to move across vertical surfaces and liquids, you can also move across ceilings and the undersides of surfaces during your movement. If you spend 1 Ki point, you can stay attached to vertical and upside-down surfaces (but not on liquids) for 1 minute.

Hundred Legs Strike

By 17th level, you have perfected the art of channelling your Ki to strike with the fury of a hundred blows.

You may spend 3 Ki points to perform five melee attacks as an action rather than two. You can then choose to spend 3 more Ki points to perform five melee attacks as a bonus action rather than two, provided you have already carried out the first part of this feature.

Previous Versions

Name Date Modified Views Adds Version Actions
4/25/2022 12:32:01 PM
11
2
1
Coming Soon
4/29/2022 10:12:24 AM
8
0
1.0.1
Coming Soon

Comments

Posts Quoted:
Reply
Clear All Quotes