Base Class: Monk
The main goal of the monks of pacification is the achievement of internal and external harmony.
Magic Calm
Starting when you choose this tradition at 3rd level, you know spell Calm Emotions. The saving throw DC for the spell equal 8 + your Wisdom modifier + your proficiency bonus. You can cast this spell the number of times equals to your monk level divided by 4 (rounded up). You ragain all usages after the long rest.
Heal allies
At 6th level, you gain the ability to heal your allies. Twice per long rest as an action, you can spend your monk level divided by 3 (rounded up) ki points. All your allies (including you) within 60 ft regain 1d8 hit points per ki point.
Stop Attack
At 11th level, when somebody within 30ft makes an attack as a reaction you can spend 2 ki point and revoke this attack.
Aura of Safeness
Beginning at 17th as an action, you can spend 3 ki points and create aura of safeness with 20ft radius centered on you for a minute. All your allies inside the aura gain resistance to bludgeoning, piercing, and slashing damage.







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