Base Class: Monk
Rokushiki consists of six basic techniques and a secret seventh technique that only a true master of Rokushiki can achieve. Furthermore, most of the users have displayed their own variations and derived techniques, allowing them to increase their versatility and originality. This martial art consists of six main techniques: Tempest Kick (Rankyaku), Shave (Soru), Finger Pistol (Shigan), Paper Arts (Kami-e), Moonwalk (Geppo) and Iron Body (Tekkai).
Tempest Kick (Rankyaku)
Starting at 3rd Level you have mastered the Tempest Kick and Shave.
The Tempest Kick (Rankyaku) is a powerful projectile technique, in which the users start by kicking at very high speeds and strength, which results in a sharp compressed blade of wind.
You can spend 1 ki point to turn your unarmed strikes into ranged attacks until the start of your next turn. These attacks have a range of 20/60ft and deal slashing damage.
Shave (Soru)
Shave (Soru) allows the users to move at extremely high speeds in order to avoid attacks, as well as to attack at higher speeds and with greater power. It was revealed that the principle of this move was to kick off the ground at least ten times in the blink of an eye.
Whenever you use Step of the Wind, you can spend 1 extra ki point to instead teleport to a place that you can see up to a distance equal to your walking speed.
Finger Pistol (Shigan)
At 6th level you are able to utilize the Finger Pistol and the Paper Arts.
The Finger Pistol (Shigan) is a close-quarter combat technique, in which the user uses their finger to pierce the target's flesh, at a very high speed. The resulting wound is roughly the size of a bullet wound. It is a very useful technique that can be carried out rapidly and accurately, which works well with Rokushiki users' impressive speed and agile techniques.
Once per turn you can use your action and spend 2 ki points to make a precise unarmed melee strike. This attack is a critical hit on a roll of 19 or 20 on the d20. This attack deals 6d6 piercing damage.
This attack's damage increases to 6d8 when you reach 11th level, and 6d10 when you reach 17th level.
Paper Arts (Kami-e)
The Paper Arts (Kami-e) allows users to relax their body and make it take on the characteristics of a piece of paper; this grants the user extraordinary flexibility that allows them to avoid any attacks.
Whenever you use Patient Defense, you can spend 2 extra ki points to add +2 to your AC for the duration.
Moonwalk (Geppo)
At 11th you can finally access all aspects of the Six Powers, being able to use Moonwalk and the Iron Body.
Moonwalk (Geppo) allows users to push themselves off the air itself with superhumanly strong kicks, allowing them to travel through and remain in midair for an extended period of time. It effectively resembles flight.
As an action on your turn, you can spend 3 ki points to gain a fly speed equal to your walking speed for 10 minutes.
Iron Body (Tekkai)
Iron Body (Tekkai) hardens the users' muscles to the level of iron, allowing them to withstand and effectively nullify any damage they might have taken from attacks.
You can spend 2 ki points and use your reaction to gain resistance to all damage except psychic. The resistance lasts until the start of your next turn. Using your reaction in this way also ends the dodge action and all benefits gained from it.
Six King Gun (Rokuogan)
At 17th Level your mastery of the Six Powers as allowed you to access something new, the Six King Gun.
The Six King Gun (Rokuogan) is the secret seventh technique that far surpasses the other six primary techniques of "Rokushiki". The user places both their fists right in front of the target to focus their physical strength to launch a devastating shock wave from their knuckles in a forward direction, causing severe internal injuries to the victim.
Once on your turn when you hit with an unarmed melee attack, you may gain a point of exhaustion to deal an extra 8d10 force damage.
Previous Versions
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Posted Apr 9, 2024NOTICE
THIS VERSION IN NOT COMPATIBLE WITH D&D BEYOND! :: I am currently working on trying to actually make it work but that is WAAAY more difficult than I thought.
If anyone want to use this subclass go for it and PLEASE tell me what you think. The first thing I am looking at is Ki costs. The costs both feel way too cheap for what they can do, but also INCREDIBLY spammable at later levels. I am intending to playtest this where I can.
v0.2 :: I realized I didn't show where you gain access to each feature/ability, so I added those bits in.
P.S. - YES THIS IS FROM ONE PIECE. YES THE DESCRIPTIONS ARE FROM THE WIKI. :D