Warlock
Base Class: Warlock

Those who makes their pact with The Gourmet Patron strive to become masters of the dark side of culinary arts. Your patron may possibly hail from various realms across reality, from the exalted Upper Plains all the way to the Nine Hells, exploiting every extent of their power to prepare decadent cuisine befitting of the gods. Deities such as Manddloc the Golden Clown, Empress D. Cream, the Cuisine King, Fla-Kihicc the Man Eating Bull, and Yendew the Butcher, finding the most flavorful ingredients in the multiverse is only a matter of hunting the high quality creatures. You wish to channel their power, and therefore, become both slayer and chef on the battlefield. Obey the teachings of your patron to dice, grill, and fillet your enemies into the finest dishes known throughout all the realms.

Gourmet Magic

The Gourmet Gives you these spells to be a blessing to your party. When you reach a Warlock level specified in the Gourmet Magic Spells table, you thereafter always have the listed spells prepared.

 

Warlock Level Spell Levels
3rd  Bless, Command, Aid, Web
5th Aura of Vitality, Spirit Guardians
7th Death Ward, Aura of Purity
9th Raise Dead, Greater Restoration
   

 

Chef's Kiss

Starting a 3rd level, your culinary training gives you proficiency in Cooking Utensils, Perception, and Survival. You have advantage on Perception checks involving smell or taste. Your Warlock abilities can use your Wisdom modifier in place of your Charisma.

Grimoire of Recipes

From 3rd level, your patron has tasked you with crafting recipes using the materials from creatures you have slain. When you help kill a creature, record it's type in your Grimoire if it is not already there (must specify if the type has a specific race, i.e.: Fiend (demon) or Humanoid (lizardfolk)). Each slain creature grants you ingredients from its body equal to its level or CR (min. 1), which become consumable items that are stored in a subspace containing everything related to the act of cooking. To magically cook these ingredients, use an action to make a Survival check and refer to the Cooking Quality table for your results. If the cooking was a success, roll a d6 to determine the magical effect granted by the food from the Flavorful Mark table.

Each magical effect last 8 hours after consumption and immediately grants temporary hit points equal to 1d4 x your Warlock level + your spellcasting modifier. Your food made by this ability must be consumed within 24 hours or will lose its magical effect unless magically preserved. You may spend 10 minutes to magically preserve 1 meal once per short rest. Once a meal has been successfully made, give it a special name in your Grimoire of Recipes.

If your Grimoire is lost, you can beseech your patron to conjure an exact copy of it, thus destroying the original but transferring all recorded data to the current one.

Cooking Quality Table
d20 Result
1-10 This dish became a total disaster and is too poor quality to serve. The food is completely inedible with no magical effect granted.
11-20 Your food is in great quality and ready to serve. Roll for 1 effect from the Flavorful Mark table.
>20 The meal you have prepared is in the most perfect and exquisite quality, a meal truly fit for the gods. Roll for 2 effects from the Flavorful Mark table (reroll if the same result is given twice unless otherwise stated).

Flavorful Mark Table
d6 Effect
1 Gain resistance to a damage type of your choice (You can select more than once).
2 Armor Class increases by 2.
3 Gain +3 to your initiative.
4 You now have truesight for 30ft of range (if you already had truesight, increase its range by 30 feet).
5 Gain advantage on ability checks and saving throws.
6 Double the temporary hit points received from this meal.

Slice and Dice

At 3rd level your Patron of Gourmet grants you the ability to cut down your next meal. When you cast the eldritch blast Cantrip, your attack's critical range changes to 19 or 20.
Additionally, each Blast has a bonus to its damage equal to your proficiency bonus.
When casting eldritch blast, you no longer roll with disadvantage at melee range.

Ingredient Hunter

Starting at 6th level, you have honed your skills at harvesting and preparing ingredients from your kills. You will now receive double the ingredients taken from creatures you have helped to kill. You also have advantage on Survival checks when preparing meals with those ingredients.

Food Connoisseur

At 10th level, you have become more efficient at hunting the creatures written down in your Grimoire of Recipes. When you make an attack roll against creature types that are in your Grimoire, you gain advantage on that attack.

You can use your reaction to impose disadvantage on an attack roll against you or a saving throw from your spell if the target creature is of a recorded type in your Grimoire. You can use this feature a number of times equal to your Proficiency Bonus per long rest.

Bon Appétit

At 14th level, your culinary prowess has made the kitchen and battlefield one in the same to you. After landing a critical hit on a creature, you can force them to make a Constitution saving throw against 1/2 of the damage you deal. On a failed save, the creature immediately perishes and morphs into a high quality entrée of your choice with 3 chosen effects from the Flavorful Mark table. Hostile creatures who witness this must make a Wisdom saving throw against spell save DC or become frightened. At the end of their turns, the affected creatures can repeat the Wisdom save to attempt to end the frightened condition.

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