Base Class: Monk
Monks who follow the Way of Vengeance are driven by a burning need for retribution. Whether they were wronged by a powerful foe, witnessed an injustice that they couldn't prevent, or lost everything to a cruel fate, these monks channel their rage into their martial arts. Masters of focusing their inner fury, they use their ki to strike with overwhelming force, inflicting devastating blows on their enemies. Every strike they land is a reminder to their foes of the pain that once drove them to this path.
Way of Vengeance Features:
3rd Level: Vengeful Strikes
At 3rd level, you learn to channel your rage into devastating blows.
- Vengeful Fury: When you hit a creature with an unarmed strike, you can spend 1 ki point to deal additional damage equal to one of your Martial Arts die. This extra damage increases by one additional Martial Arts die at 6th level, 11th level, and 17th level.
- Relentless Pursuit: When a creature you can see hits you with an attack, makes a spell attack roll against you, or forces you to make a saving through, you can use your reaction to immediately move up to half your speed toward that creature without provoking opportunity attacks.
3rd Level: Vengeful Pursuit
At 3rd level, you become a master of hunting those who have wronged you. You gain proficiency in Survival.
6th Level: Mark of Vengeance
At 6th level, your thirst for retribution allows you to focus your fury on a single target.
- Mark of Vengeance: As a bonus action, you can mark one creature you can see within 30 feet of you. For 1 minute, you deal an extra Martial Arts die of damage to that creature whenever you hit it with an unarmed strike or monk weapon. Additionally, when the marked creature hits you with an attack, you regain 1 ki point. You can use this feature a number of times equal to your proficiency bonus, and regain all expended uses after a short or long rest.
11th Level: Raging Flurry
At 11th level, your fury allows you to unleash a storm of blows that breaks through even the toughest defenses.
- Raging Flurry: When you use your Flurry of Blows, you can spend 2 ki points to turn each unarmed strike into a critical hit on a roll of 18, 19, or 20. Additionally, whenever you score a critical hit, you deal an extra Martial Arts die of damage.
- Unstoppable Assault: If the target you’ve marked with Mark of Vengeance is reduced to 0 hit points, you can immediately move up to your speed and make one unarmed strike against another creature as part of the same action.
17th Level: Avatar of Retribution
At 17th level, you become the embodiment of vengeance, delivering strikes that shatter your enemies.
Avatar State: As an action, you can spend 5 ki points to enter a state of pure vengeance for 1 minute. While in this state:
- Your unarmed strikes deal maximum damage instead of rolling.
- You can attack three times, instead of twice, whenever you take the Attack action on your turn.
- You gain temporary hit points equal to three times your monk level.
- Once you use this feature, you cannot use it again until you finish a long rest.
Vengeful Strikes
At 3rd level, you learn to channel your rage into devastating blows.
- Vengeful Fury: When you hit a creature with an unarmed strike or a monk weapon, you can spend 1 ki point to deal additional damage equal to one of your Martial Arts die. This extra damage increases by one additional Martial Arts die at 6th level, 11th level, and 17th level.
- Relentless Pursuit: When a creature you can see hits you with an attack, makes a spell attack roll against you, or forces you to make a saving through, you can use your reaction to immediately move up to half your speed toward that creature without provoking opportunity attacks.
Vengeful Pursuit
3rd Level: Vengeful Pursuit
At 3rd level, you become a master of hunting those who have wronged you. You gain proficiency in Survival.
Mark of Vengeance
6th Level: Mark of Vengeance
At 6th level, your thirst for retribution allows you to focus your fury on a single target.
- Mark of Vengeance: As a bonus action, you can mark one creature you can see within 30 feet of you. For 1 minute, you deal an extra Martial Arts die of damage to that creature whenever you hit it with an unarmed strike or monk weapon. Additionally, when the marked creature hits you with an attack, you regain 1 ki point. You can use this feature a number of times equal to your proficiency bonus, and regain all expended uses after a short or long rest.
Raging Flurry
11th Level: Raging Flurry
At 11th level, your fury allows you to unleash a storm of blows that breaks through even the toughest defenses.
- Raging Flurry: When you use your Flurry of Blows, you can spend 2 ki points to turn each unarmed strike into a critical hit on a roll of 18, 19, or 20. Additionally, whenever you score a critical hit, you deal an extra Martial Arts die of damage.
- Unstoppable Assault: If the target you’ve marked with Mark of Vengeance is reduced to 0 hit points, you can immediately move up to your speed and make one unarmed strike against another creature as part of the same action.
Avatar of Retribution
17th Level: Avatar of Retribution
At 17th level, you become the embodiment of vengeance, delivering strikes that shatter your enemies.
Avatar State: As an action, you can spend 5 ki points to enter a state of pure vengeance for 1 minute. While in this state:
- Your unarmed strikes deal maximum damage instead of rolling.
- You can attack three times, instead of twice, whenever you take the Attack action on your turn.
- You gain temporary hit points equal to three times your monk level.
- Once you use this feature, you cannot use it again until you finish a long rest.
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