Base Class: Rogue
Craft deadly potions and poisons with whatever you can find in the heat of battle.
Quick Thinking
Roll 1d6 and create the rolled result.
- Firebomb Potion - throw this potion to deals (1d8) fire damage in a 15ft square.
- Blacktongue Poison - coat your weapon in a poison that causes (1d6) necrotic damage on your next attack, and on a failed DC 10+ your proficiency bonus + your dex modifier Wis saving throw becomes frightened for 1 minute.
- Potent Poison - coat your weapon in a poison that deals (1d6) poison damage on your next attack and can poison your enemies, DC 10+ your proficiency bonus + your Dex modifier Con save, lasts 1 minute.
- Blindsight Bomb - throw this potion to create a cloud of smoke that blocks line of sight in a 30ft square, creatures in this cloud are blinded.
- Elixir of Health - drink this potion to regain (1d10+your level) hp and cure diseases/poisons.
- Choose the result.
Mithridatism
You have built up a resistance to poison.
Potent Ingredients
You learn of more effective ingredients for stronger potions, and gain an extra attack to use them.
Opportunist
All hits on creatures effected by the poisoned, exhausted, charmed, blinded, or frightened status effects are treated as crits.
Efficient Planning
Creatures have disadvantage against your potions and poisons effects.







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