Bard
Base Class: Bard

Bards believe that God spoke the universe into existence, that the reverberation of the divine voice brought order and creation out of the chaos. To a bard, words and music are not just sounds, but echoes of God’s voice that still resound throughout creation. A bard is the master of words, music, and the subtle weaving of the magic contained within them. A bard’s greatest aspiration is to play just the right note, a secret chord, that joins in perfect harmony with the song of the Seraphim, the echoes of creation, the voice of God.

From Deborah to King David, many bards have attempted to capture the essence of this sacred music. Called “Psalms,” these transcribed pieces of music and poetry are more than just songs, they are the attempt of the bard to capture a few notes of heavenly music, and the divine magic contained therein

Singing is Praying Twice

At 6th level, you can lead a short praise and worship  session that also helps you recover some of your abilities.  Once per Short Rest, you can lead a worship session with  a number of creatures equal to or less than half your bard  level (rounded up). At the conclusion of the session, these  creatures gain a number of temporary hit points equal to  one roll of your Bardic Inspiration die.  In addition, you regain a spell slot of a level equal to or  less than your proficiency bonus.

Movement of the Soul

At 14th level, your ability to compose Psalms becomes  unmatched in its versatility. Whenever you use your  Psalmistry feature to roll on the Psalms table, roll your  Bardic Inspiration die twice and choose which psalm to  compose from the two options rolled.

Added proficiencies

When you join the College of Psalms at 3rd level, you gain proficiency in Religion and Insight.

Psalmistry

When you join the College of Psalms at 3rd level, the Spirit of God begins to move you to compose songs, hymns, and spiritual songs. If you spend a short rest in meditation with your psalter, you may expend one use of your Bardic Inspiration and roll on the Psalms table using your Bardic Inspiration die to determine the type of Psalm you are inspired to compose. At the end of the short rest, choose one target you can see within 30 feet to receive the effects of the Psalm. The target can be you. 

For example, the psalm can be Imprecatory. You recite a poem invoking the vengeance of God on your enemies. As an action, the target chooses any number of creatures within 30 feet, forcing them to make a Dexterity saving throw against your spell save DC. A creature takes radiant damage equal to three rolls of your inspiration dice on a failure, and half as much on a success. The target can only use this attack once.

 

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