Fighter
Base Class: Fighter

Through tinkering and scavenging you have cobbled together discarded Steam armor. Now that you have reinstalled the armor with a ravager engine you can utilize the armors tech to get the upper hand on your enemies.

Level 3: Steam Armor

While wearing your steam armor you have resistance to piercing and slashing damage, additionally you make strength checks and saving throws with advantage.

Level 3: Steam System

Your armor comes equipped with a steam system which is represented as steam points. As a (Free action) you may expend a steam point to activate one of the following effects. You may use a (Bonus action) to refill your water tank with your water skin recovering 4 steam points. Your steam points are restored after completing a short or long rest.

Torque: Expend a steam point before rolling to hit with a melee attack to add 1d6 to the damage roll.

Steam shift: Expend a steam point to move 15 feet this movement does not provoke attacks of opportunity.

Locomotion: Expend a steam point to move take the Dash action as a free action.

 

Level 7: Additional Fighting Style

You gain another Fighting Style feat of your choice.

Level 10: Power feedback

You have linked your armor to the weapons you wield. When you use your Torque feature you deal an additional 1d6 Fire or lightning damage your choice.

Level 15: Fine tuning

When you use your Torque feature you make the attack rolls with advantage.

Level 18: High steam velocity

Whenever you use your Action surge feature your attacks are made with Torque.

 

Steam Knight Image

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