Monk
Base Class: Monk

While many monks use their focus and clear mind to channel their ki, there exists outliers that use their rage to harness it. These unarmed juggernauts are able to focus their rage to a heightened state that allows them to push their bodies far beyond their limit.

Monk Level Feature
3 Honed Fury
6 Furious Strikes
11 Berserker's Will
17 Serene Rage

Honed Fury

When you choose this archetype at 3rd level, you learn to channel your ki through your rage. You gain the following benefits.


  • Unarmored Juggernaut. Beginning at 3rd level, while you are wearing no armor and not wielding a shield, your AC equals 10 + your Strength modifier + your Wisdom modifier.

  • Body of Iron. When you use your martial arts to make an unarmed strike as a bonus action, you gain +1 to your AC and resistance to bludgeoning, piercing, and slashing damage until the end of your next turn.

  • Fists of Steel. You can use your bonus action to empower your unarmed strikes, dealing an additional Martial Arts die of bludgeoning damage until the end of the current turn.

Furious Strikes

At 6th level, your rage becomes an even more deadly weapon. When you use the Flurry of Blows monk ability, you may spend 1 additional ki point to give both strikes advantage to hit. When you hit a target with this ability, you deal additional damage equal to your Martial Arts die.

Berserker's Will

At 11th level, your physical might cannot be halted. During your turn, you may spend 1 ki point to end an effect causing you to be paralyzed or stunned. Also at this level, your monk attacks gain the siege effect, dealing double damage against objects and structures.

Serene Rage

At 17th level, you gain complete control of your rage, harnessing its strength at all times. Your Martial Arts die increases to 1d12 at this level, instead of 1d10. You may also spend a ki point as a reaction to gain advantage on all Wisdom and Constitution Saving Throws against magic until the start of your next turn.

Way Of The Raging Fist Image

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