Base Class: Monk
Way of the Breath is a series of swordsmanship forms practiced and taught by the Hashira within the Ubuyashiki Temples across Gaia. The Breathing Styles make use of specific and concentrated breath patterns, which increase the user's lung capacity and amount of oxygen in the blood. This increase of oxygen allows the user to enhance their physical abilities and mental concentration, allowing them to fight on par with physically superior foes, whose physical prowess surpasses that of the average human.
Focused Breathing is also capable of clotting wounds from severe injuries and slowing down the circulation of poison in the bloodstream.
All known Breathing Styles currently taught within the Ubuyashiki Temples are derived from a basic swordsmanship style that was adapted for the use of Breathing Techniques.
Bonus Proficiency
You gain proficiency with Longswords. Additionally, Longswords become a Monk Weapon for you and as such attack and damage rolls made with them are affected by Martial Arts.
Total Concentration Breathing
Through years of rigorous training and dedication, you have learned to control your breathing and saturate your blood with oxygen to a point that your weapon strikes become more accurate and deadly. You gain a +1 bonus to weapon attacks made with Longswords, this increases to +2 at 11th, and +3 at 17th.
Breathing Style
Choose from the following Breathing Styles; Flame Breathing, Stone Breathing, Thunder Breathing, Water Breathing, Wind Breathing
Your choice will affect some of the Monastic Tradition Features you will receive at later levels.
Flame Breathing
The Flame Breathing Style focuses on defence and dealing as much damage on a successful strike as possible.
Stone Breathing
The Stone Breathing Style is practiced by users who want to be able to take a few more hits than other users of Breathing Styles and deal lots of damage on a hit.
Thunder Breathing
The Thunder Breathing Style is used by practitioners who focus more on raw speed and the ability make multiple successive attacks against a single of multiple opponents in as little time as possible.
Water Breathing
The Water Breathing Style is a style used by people who want to practice a more flowing and delicate form, being extremely precise and deadly while focusing on perfect footwork.
Wind Breathing
The Wind Breathing Style is practiced by users who focus mostly on combatting multiple opponents at once, dealing attacks to many enemies in an area around the user.
Basic Forms
Once you have chosen your Breathing Style, you will begin to learn different techniques ranging from Basic to Advanced before learning the Final Form.
Dust Whirlwind Cutter
The Basic Form of Wind Breathing, when using Step of the Wind you may also make a melee weapon attack with a Longsword.
Serpentinite Bipolar
The Basic Form of Stone Breathing, you can expend 2 Ki Points to change the damage of attacks made with a Longsword to bludgeoning. This feature can only be used when taking the Attack Action, it cannot be used when making attacks as part of Flurry of Blows.
Thunderclap and Flash
The Basic Form of Thunder Breathing, you can expend 2 Ki points to increase you movement speed by 30 feet until the beginning of your next turn. This feature can only be used once during combat.
Unknowing Fire
The Basic Form of Flame Breathing, you can expend 2 Ki Points to change the damage of attacks made with a Longsword to fire. This feature can only be used when taking the Attack Action, it cannot be used while making attacks as part of Flurry of Blows.
Water Surface Slash
The Basic Form of Water Breathing, you can expend 2 Ki Points to deal an extra 1d6 slashing damage when making an attack with a Longsword. This feature can only be used when taking the Attack Action, it cannot be used when making attacks as part of Flurry of Blows.
Regenerative Breath
Through extensive training, you have learned how to control your breathing to a degree that you can clot your blood and prevent bleeding. You can expend 1 Ki Point to regain Hit Points equal to 1d8 plus your Monk Level.
Intermediate Forms
Through further training and development, you have unlocked Intermediate Forms of your chosen Breathing Style.
Blooming Flame Undulation
Expend 3 Ki Points to impose disadvantage on one attack roll made against you.
Flowing Dance
Expend 3 Ki Points after making a weapon attack with a Longsword against a creature, whether the attack hits or misses the creature then has disadvantage on Opportunity Attacks against you until the beginning of you next turn.
Gale Sudden Gusts
While falling, you may expend 3 Ki Points and take the Attack Action using only a Longsword, on a successful hit you deal an additional 1d6 slashing damage.
Rice Spirit
Expend 3 Ki Points to make 2 extra attacks when you use the Attack Action, raising the number of attacks made from 2 to 4. This Form cannot be used alongside any other Forms.
Stone Skin
Expend 3 Ki Points to gain resistance to the damage of one attack made against.
Total Concentration Constant
Through extended practice and determination, you have honed your skills with Total Concentration Breathing and have learned to implement the technique throughout everyday life. You may expend 4 Ki Points and roll your Martial Arts Dice, adding the result to the attack and damage rolls made with Longswords.
Flurry of Swords
When you use your Flurry of Blows feature, you may choose to make the attacks with your Longsword instead of as Unarmed Strikes.
Advanced Forms
Your training in your chosen Breathing Style has reached new heights, allowing you to now access the Advanced Form of your chosen Breathing Style.
Distant Thunder
Expend 5 Ki Points, weapon attacks made with a Longsword gain a range of 30 feet until the beginning of your next turn. Additionally, the damage type for these ranged attacks is Thunder.
Flame Tiger
Expend 5 Ki Points to gain resistance to fire damage until the beginning of your next turn.
Purifying wind Claws
Expend 5 Ki Points, weapon attacks made with Longswords gain a range of 50 feet until the beginning of your next turn.
Splashing Water Flow
Expend 5 Ki Points and be unaffected by difficult terrain until the beginning of your next turn.
Volcanic Rock Rapid Conquest
Expend 5 Ki Points to gain advantage on attacks made with a Longsword until the beginning of your next turn.
Mark of the Swordsman
You have dedicated your life to the sword and trained in the Breathing styles of the Ubuyashiki Temples. As such you have reached a level of perfection that is physically represented as a mark, closely resembling something associated to your chosen Breathing Style. You gain the ability to add a roll of your Martial Arts Dice to the attack and damage rolls made with a Longsword without expend Ki Points, you can use this ability a number of times equal to half your Wisdom Modifier rounded down (Minimum of 1). You regain all expended uses of this feature on a Long Rest.
The Final Form
You have reached the pinacol of swordsmanship within the Way of the Breath, you have attained a level of skill that few are even capable of reaching. You have access to the Final Form of your chosen Breathing Style.
Arcs of Justice
Expend 10 Ki Points, doing so will allow you to treat each successful attack made with a Longsword as Critical until the beginning of your next turn.
Dead Calm
Expend 10 Ki Points, until the beginning of your next turn all melee weapon attacks against you are made with disadvantage. Additionally, if you are hit by a creature with a melee weapon attack, you can immediately make an attack against them, this does not use your reaction. You cannot use this feature again until your finish a Short Rest.
God Speed Lightning Dragon
Expend 10 Ki Points, you may then triple your total movement speed on your turn. Additionally, each creature creature within 5 feet of a location you move through takes 1d10 thunder damage and is unable to make an Opportunity Attack against you as part of using this feature. You cannot use this feature against until you have finished a Short Rest.
Idaten Typhoon
Expend 10 Ki Points, you may then make a weapon attack using your Longsword against every creature within 20 feet of you.
Rengoku
Expend 10 Ki Points, this will allow you to deal Maximum damage on a successful hit with your Longsword until the beginning of your next turn. Additionally, all damage dealt this way is dealt with the damage type being fire.







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