Base Class: Druid
I am Kdokok Nabomua, guardian of the wind and of the Bapul Nokhit͡sop, turn back and live in peace or keep through this path and feel the wrath of the hurricane.
- Kdokok Nabomua, Guardian of the Bapul Nokhit͡sop
The Circle of the Elemental blood is composed of recipients to the knowledge permaining the four elements network and how those mold the world around themselves. Those druids believe in the power of elemental god Ittar to shape the Material Plane and form everything that exists within it through elemental energies, however the group is not strictly religious, focusing only on the reality of elemental power for higher self-reflection and maintaining world balance.
The Druids in this circle believe that the elements are key to maintaining the natural balance in Drafeon, so they train their feelings to reflect the strengths and aspects of the elements.
They believe that only with a life dedicated to understanding and synergy will it be possible to "expand", which is to rise after death to a state of continuity with all planes, where everything can be observed and felt, becoming part of the elemental flow itself that feeds the worlds.
Circle of Elemental Blood Features
Druid Level | Feature |
---|---|
2nd | Elemental Wild Shape, Elemental Connection, Circle Spells |
3rd | Elemental Wild Shape |
6th | Primordial Sinerg, Attune Senses, Control Elemental Flow |
10th | Linked Minds |
14th | Master Elements |
Elemental Wild Shape
2nd-level Circle of Elemental Blood feature
At 2nd level, when you use Wild Shape you may transform into an elemental creature. Specifically for elementals forms, movement restrictions are ignored. Aditionally, you can transform into an elemental with a challange rating as high as 1/2.
Starting at 4th level, you can transform into a elemental with a challenge rating as high as your druid level divided by 4, rounded down.
Elemental Connection
2nd-level Circle of Elemental Blood feature
At 2nd level, you become capable to connect to the elemental planar network while meditating during a short rest. When you do, choose one of the elements from the list below to gain their respective benefits:
- Earth: you gain 2d10 temporary hit points, you can also read and speak Terran
- Fire: your spells cause an additional 1d8 fire damage, you can also read and speak Ignan
- Water: you can use the dodge action as a bonus action, you can also read and speak Aquan
- Wind: you gain flying speed equal to your walking speed, you can also read and speak Auran
Circle Spells
2nd-level Circle of Elemental Blood feature
Your link to the elemental arcana network and ability to control it grants you access to certain spells. At 2nd level, you learn one of the following cantrips: booming blade, fire bolt, ray of frost, or sword burst.
At 3rd, 5th, 7th, and 9th level you gain access to the spells listed for that level in the Circle of Elemental Blood Spells table. Once you gain access to one of these spells, you always have it prepared, and it doesn’t count against the number of spells you can prepare each day. If you gain access to a spell that doesn’t appear on the druid spell list, the spell is nonetheless a druid spell for you.
Once you gain access to a circle spell, you always have it prepared, and it doesn’t count against the number of spells you can prepare each day. If you gain access to a spell that doesn’t appear on the druid spell list, the spell is nonetheless a druid spell for you.
Circle of Elemental Blood Spells
Druid Level | Spells |
---|---|
3rd | scorching ray, shatter |
5th | fly |
7th | fire shield |
9th | cone of cold, hold monster |
11th | planar ally, flesh to stone |
Fire Bolt
You choose the fire bolt cantrip
Message
You choose the message cantrip
Prestidigitation
You choose the prestidigitation cantrip
Ray of Frost
You choose the ray of frost cantrip
Elemental Wild Shape
3rd-level Circle of Elemental Blood feature
Starting at 3th level, the elemental network runs through you, allowing you to transform into more dangerous elementals, you can transform into an elemental with a challenge rating as high as your druid level divided by 4, rounded down.
Primordial Sinergy
6th-level Circle of Elemental Blood feature
At 6th level, whenever you use your Elemental Connection during a short rest, you gain resistance to damage based on the chosen element:
- Earth: bludgeoning
- Fire: fire
- Water: cold
- Wind: thunder
You may also expend one of your uses of the Wild Shape feature to change the damage of your spells to the damage type you are attuned to until the end of your next round.
Attune Senses
6th-level Circle of Elemental Blood feature
At 6th level, you gain a deep senses on how the elemental network is connected to each individual creature. After a creature you can see makes an attack, you can use a reaction to identify if it is Immune, Resistant or Vulnarable to bludgeoning, fire, cold or thunder damage.
Control Elemental Flow
6th-level Circle of Elemental Blood feature
At 6th level, you can begin to control the flow of elemental arcana going through creatures. With a bonus action, you can expend one use of your Wild Shape feature to transform a creature's immunity into resistant, or remove resistance, this feature can only be used for damage immunity or resistance related to your currently attuned Primordial Sinergy feature.
Linked Minds
10th-level Circle of Elemental Blood feature
At 10th level, elementals start to see you as one of them, as a result you can't be charmed or frightened by elementals.
Moreover, you can cast calm emotions a number of times equal to your Wisdom modifier, when using the spell through this feature you may only target elementals.
Master Elements
14th-level Circle of Elemental Blood feature
At 14th level, your connection to the elemental network expand, allowing to sense all of the elements at once. Your gain the benefits for all four elements of your Elemental Connection feature, you can use your Attune Sense feature to identify immunities, resistances and vulnerabilities for any of the related damage types, and you can activate your Control Elemental Flow feature for any of the related damage types. You may also change your damage type to any of the related damage types using your Primordial Sinergy feature, but may only acquire one of the resistances.
Previous Versions
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3/9/2021 7:13:48 PM
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Added flavor and chaged formatting