Monk
Base Class: Monk

Monks that uses movements based on the constellations of stars and celestial bodys. There KI is being focused into constellation tattoos or marks on their body, fast as light, strong as a star. The monks of the Way of the Constellations are usualy in a black and dark blue set of cloths with white stars on them, these monks are easy to find in big librarys of big citys.

These monks uses the power of stars to make there foes take radiant fueled kicks and punches.

Stargazer Strikes

Beginning at 3rd level when choosing this tradition, you can strike pressure points to extract crucial information about your foe and deal more damage by using special technics. Whenever you hit a creature with one of the attacks granted by your Flurry of Blows, you mark them. Whenever a marked creature misses you with an attack, you can immediately use your reaction to make an unarmed melee attack against that creature. This benefit lasts until you finish a short or long rest.

Whenever you hit a creature with a unarmed melee attack you can add a 1d12 (radiant damage) to your damage die, this is your constellation die. When a creature is hit with your constellation die for a second time after the round you marked it, the creature has disadvatage on attacks against you. You gain one more die at 5th, 10th, 15th and 20th level.

In addition, you learn the following attributes about the target: Damage Vulnerabilities, Damage Resistances, Damage Immunities, and Condition Immunities.

Bear Constellation

At 6th level, you learn to catch spell projectiles as normal projectiles, also you have advantage on catching projectiles.

You can spend a KI point(s) to roll an extra attack with your Constellation Dice. And if a creature is hit with two or more constellation die, the creature will have disadvantage for it's next melee attack.

Night Sky Knowledge

Beginning at 6th level, you’ve undergone extensive training and you learn two language of your choice, and you gain proficiency with one of the following skills of your choice: Arcana, History, Investigation, Nature, and Religion. If you already have proficiency in one of the listed skills, you can instead choose to double your proficiency bonus for any ability check you make that uses the chosen proficiency.

You gain an additional language, proficiency with a tool and an additional skill proficiency from the above list (with the ability to double the bonus of an existing proficiency from the list) at 11th and 17th level.

Dragon Constellation

Starting at 11th level once per turn, if your action was Furry of Blows you can immediately spend a ki point (you may use as much ki points as you wish) to use your Constellation Dies to deal additional damage. You regain this feature after a long rest. If you used more than 1 ki point to use this feature you gain a second reaction.

Night Sky Knowledge (Additional)

You gain an additional language, an additional tool proficiency and an additional skill proficiency from the above list at 11th level. If you already have proficiency in one of the listed skills, you can instead choose to double your proficiency bonus for any ability check you make that uses the chosen proficiency.

Star Burst

Upon reaching 17th level, you’ve gained the power to change your melee attacks damage type into a type that the hit creature is vulnerable. When ever you hit a creature it can be pushed to 5 ft. or 10 ft. away from you at any direction.

Night Sky Knowledge (Additional)

You gain an additional language and an additional skill proficiency from the above list at 17th level. If you already have proficiency in one of the listed skills, you can instead choose to double your proficiency bonus for any ability check you make that uses the chosen proficiency.

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