Wizard
Base Class: Wizard

Many wizards focus on only one school of magic. However, you have chosen not to do so, and have taken up the art of alchemy. Alchemy is a profitable business due to the roves of adventurers traveling across the land, and as such many have picked it up simply for profit. Many have also learned due to finding peace in creating potions, in the bubbling of a cauldron and the smells of herbs and chemicals. Adventurers, such as yourself, have been known to pick it up to either cut supply costs or for battle.

The Alchemist Cookbook Table

Alchemist Level

Recipes Known

Embedded Recipes Known

2nd

2

__

6th

4

1

10th

6

2

14th

8

3

Alchemy Basics

When you select this archetype at level 2, you gain proficiency with Alchemist's Tools and have advantage on Intelligence (arcanachecks to identify unknown potions.

Cookbook

Starting at 2nd level, you get a journal to record your alchemy recipes in. Copying a recipe into the book takes up to two hours, but can be extended at the DM's discretion. If you have the recipe for a potion, you have advantage on brewing that potion as long as you have your cookbook with you.

At 2nd level, and again at 6th, 10th, and 14th, you add two additional potion recipes to your cookbook at no cost.

Embedded Recipes

At 6th level, you have used a certain recipe enough so that you can always remember the ingredients and instructions to make it. You have advantage on brewing this potion even without your cookbook.

In combat, you can brew a weaker version of the potion. The potion is half as effective as it would normally be. For potions that have a effect that lasts a certain amount of time, that time is halved. For potions that deal damage or healing, roll normally and then halve the result.

At 10th level, you gain one additional embedded recipe. At 14th level, you gain another additional embedded recipe, and one embedded recipe of your choice is not weakened when you create it during combat.

Skilled Scavenger

At 10th level, you know all of the ingredients you use to make any potion in your book. You have advantage on Wisdom (naturechecks to find any ingredients used by potions in your cookbook. You also know general information about the ingredients and other applications for them outside of alchemy.

Master Brewer

At level 14, you're a excellent alchemist. When brewing potions, the time and money you spend is halved.

You can also spend the full amount of money and time to create an amplified version of a potion. You do not have advantage on crafting these potions. An amplified potion are doubly effective. For potions that have a effect that lasts a certain amount of time, that time is doubled. For potions that deal damage or healing, roll normally and then double the result.

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