Gargantuan Vehicle (70 ft. by 20 ft.)
Creature Capacity 40 crew, 100 passengers
Cargo Capacity 10 tons
Travel Pace 5 miles per hour (120 miles per day)
20 (+5)
6 (-2)
17 (+3)
Damage Immunities poison, psychic
On its turn, the longship can take the move action below. It can't take this action if it has no crew.
Move. The longship can use its helm to move with its oars or sails.
Armor Class 15
Hit Points 300 (damage threshold 15)
Control: Helm
Armor Class 16
Hit Points 50
Move up to the speed of one of the ship's movement components, with one 90-degree turn. If the helm is destroyed, the longship can't turn.
Movement: Oars
Armor Class 12
Hit Points 100; -5 ft. speed per 25 damage taken
Speed (water) 20 ft. (requires at least 20 crew)
Movement: Sails
Armor Class 12
Hit Points 100; -10 ft. speed per 25 damage taken
Speed (water) 45 ft.; 15 ft. while sailing into the wind; 60 ft. while sailing with the wind

Longships are vessels that rely on a rowing crew and sails to move across the sea. These ships are typically used to carry soldiers into combat. The size of a longship makes it easy for troops to get on and off quickly, making it the perfect ship for engaging in surprise strikes.

A longship has the following features:

Light. Hanging lanterns cast bright light over the deck.

Rigging. Rigging on the ship can be climbed without an ability check.

Rudder. The ship is steered by a rudder control on the aft of the deck.

Sails. The longship has one 20-foot-tall mast with sails that can be used to sail the ship.

Example Longship Crew

A longship requires a crew of forty to properly sail or row the vessel and often carries extra passengers or soldiers. If the characters are guests on a longship, the crew consists of the following creatures, all of which have proficiency with water vehicles in addition to their normal statistics:

  • One captain (berserker)
  • Five other officers: a first mate, a bosun, a quartermaster, a surgeon, and a cook (berserkers)
  • Thirty-four sailors (commoners)

Longship Deck

The deck of the longship has the following features:

Oars. Sixteen benches are built into the deck, each with a 15-foot-long oar. When the ship is rowed, crew members sit on these benches to work the oars. Five spare oars hang on the walls.

Railing. The deck has a 3-foot-high rail covered in wooden shields around its perimeter that provides half cover for Medium creatures and three-quarters cover for Small creatures behind it.

Ghosts of Saltmarsh