Breasal Scout was originally published in the Moonshae Isles Regional Guide and is reproduced here with permission from Baldman Games
Requirement: Lizardfolk
The Breasal lizardfolk tribe of Moray is divided. One sect is opposed to the alignment with the Black Blood tribe, and their Oracles have seen Silvanus’ vision for their folk and it doesn’t involve war. You too have had an inner experience with Silvanus that has awakened in you a desire for a greater life beyond the waters of the Breasal marshes. You’ve been chosen by your tribe to go forth and seek paths, ideas, and allies that may help liberate your folk from their bloodthirsty kindred who have dishonored themselves and the tribe by aligning with the Black Bloods. The divine experience you’ve had has lifted your awareness beyond that of the typical animal reactions of most lizardfolk. You are on a visionquest that is greater than yourself.
- Skill Proficiencies: Medicine, Nature
- Tool Proficiencies: Herbalism kit or artisan’s tools
- Languages: Choose one
- Equipment: A staff, a leather satchel, either a set of artisan’s tools (your choice) or a herbalism kit, beaded tribal necklace, and 10 gp
Part of your quest is meeting as many of the different inhabitants as possible on the Moonshae Isles. You seek alliances, but not at the expense of a peaceful life for your people. You are familiar with the other lizardfolk tribes in the Moonshaes and could pose as one of them if needed or gain shelter with their tribe for yourself and your companions.
Suggested Characteristics
Suggested characteristics for characters who have the Breasal Scout (Moonshae) background.
| d4 | Personality Trait |
|---|---|
| 1 | I tend to ask too many questions about why people take actions motivated by feelings. |
| 2 | I get grumpy if I can’t get a live meal once in a while. |
| 3 | I relate better to non-lizardfolk that have chosen to don armor. At least they are trying to better their unfortunate lot in life. |
| 4 | I find being close to people perfectly comfortable, but I don’t like being touched. |
| d4 | Ideal |
|---|---|
| 1 | Independence. I have to take care of myself first and foremost or I can’t help the tribe! (Chaotic) |
| 2 | Devoted. I can’t always tell good folk from bad, so I ask Silvanus. (Any) |
| 3 | Duty Bound. I put the needs of the tribe above my own. (Lawful) |
| 4 | Diplomatic. The more people and societies I meet, the more choices my tribe will have. (Neutral) |
| d4 | Bond |
|---|---|
| 1 | Silvanus has chosen me to find a way to protect my tribe from the corruption of the Black Bloods and other outsiders. |
| 2 | The more experiences I have outside of my tribe, the more guidance Silvanus will provide to our Oracles. |
| 3 | I was tasked by my tribe to make allies in other parts of the Moonshae Isles, and I will do it. |
| 4 | I have been chosen by Silvanus to be a strong representative of my folk in the world. |
| d4 | Flaw |
|---|---|
| 1 | If I think I see an enemy that would potentially harm my tribe, it’s my duty to kill them first if I can. |
| 2 | I’m frustrated when people claim land as their property that Silvanus provided to everyone. |
| 3 | Amnians can’t be trusted and seek to destroy the land. |
| 4 | Don’t expect me to save those who can’t save themselves. It is nature’s way that the strong thrive and the weak perish. |
Previous Versions
| Name | Date Modified | Views | Adds | Version | Actions |
|---|---|---|---|---|---|
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2/2/2021 6:36:41 AM
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4
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2
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1.0
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Coming Soon
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