Base Class: Monk
Dancers of the field of combat, tacticians of positioning and maneuvers these Monasteries focus on the fields of battle others would not. With there martial art applications of Positioning and waiting for the right moment to strike, Monks of the Soaring Tempest force their enemies to play by there rules, not others.
Changing winds
Starting at 3rd level, You gain the ability to create a shield of the storm
Storm shield: As a reaction to an attack or as a bonus action you can gain a shield of temporary hp that equals to 2d8+ Wisdom modifier + your Monk level. The Barrier lasts until the end of your next turn. At later levels, you can spend more Ki points to increase this defence. The number of die increases depending on you monk level, 5 level: 3d8, 7 level 4d8, 13 level 4d10.
you also gain 1 extra flurry of blows.
Tempests rules
Starting when you choose this tradition at 3rd level, you can use 1 Ki point to use one of the tempest abilities below.
- Gust Push: Move the target that you just hit 5 x your Wisdom Modifier in a direction of your choice.
- Switching wind currents : Target a foe behind the enemy you just hit and force them to make a Constitution Saving throw to not switch places with the target you just hit.
- Typhoon's Shift: Target foes in a 15ft cone behind the enemy you just hit and force them to make a Constitution Saving throw to not be pushed in a direction of your choice up to 10ft from where they were standing.
- Tempest's Chain: Target a foe that is within a line of 50ft to the enemy that you just hit and force them to make a Constitution Saving throw. On a failed save, the target is grappled by you.
- Tornado surge: on a bonus action, You create a burst of violent air from your feet, hostile creatures within 5ft of you must succeed on a constitution saving throw. On a failed save the target is knocked prone. You are pushed 15ft in a direction of your choice.
- Gale winds: as an action all creates within a 25ft cone make a decision saving through on a failed save have there movement is half
- sphere of circling tornadoes: on your attack action you through a sphere of air at a foe as a ranged attack, if it hits they are launched 5ft in the opposite direction of contact and knocked prone. If you hit the foe you can spend extra ki points to have the sphere bounce of the foe and make a ranged attack against another, one foe per ki point, if the sphere misses no extra ki point may be used.
Step of the Tempest
Starting at 6th level, in addition to Step of the Wind, for 1 more Ki point, you gain Your walking speed in Fly speed and an additional Bonus action for only dashing. You gain double the amount of Dashes you can do in a day. You can only use this ability up to your Wisdom modifier times before needing a long rest. In addition, your flurry of blows gains 1 extra attack.
Aura of Deflection
Starting at 11th level, Any ranged attack made at you or at an ally within 5ft of you. Are made with disadvantage. In addition, any attack you make deals an additional 1d6 slashing damage.
Eye Of The Storm
Finally at 17th level, with the power of wind at your command, you can now summon a hurricane that lasts for 10 minutes. As an action, for 8 Ki Points, you can summon a 100ft radius Tornado around you. This tornado can be dispelled as an action at any time on your turn. All creatures that you find an enemy Must make a Wisdom saving throw to not have disadvantage on all checks and saves dealing in Dexterity, Strength and have Difficult terrain while inside the tornado. In addition, all allies within the Tornado, gain use of your Aura of Deflection without being near you, have their walk speed in fly speed, can dash as a bonus action, and gain 1d10 slashing damage to their none range attacks. All structures in the tornado suffer 100 points of damage as siege damage and if they are destroyed are held in the tornado, like reverse gravity would hold objects. Once the tornado ends the objects are dropped dealing their damage as fall damage. You can only use this ability once per long rest.
Previous Versions
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