Monk
Base Class: Monk

Way of the Executioner monks are tarnished masters with the arts of utilizing their unarmed strikes to their fullest potential. They can change the damage types of their unarmed strikes to better end their opponents, and deal increased damage to opponents who have fewer and fewer health points. Many Executioner monks vowed themselves to a life of a Bloodletter, a warrior sworn into the service of a blood-associated knightly order.

Hand of the Executioner

Starting at 3rd level, your expertise with ending creatures grants you the ability to augment the damage types you deal with your unarmed strikes. When making an unarmed strike, you can choose if the attack deals bludgeoning, piercing, or slashing damage. 

Bloodletter's Techniques

By 6th level, you learn techniques that allow you to better end the lives of those who suffer. When attacking a creature with an unarmed strike that is below its Hit Point Maximum, your unarmed strikes gain a bonus to hit equal to half your character level, and deal additional damage of the attack's type equal to half your character level.

Bloodletter's Fury

Starting at 11th level, your expertise in the realm of taxing the lives of those who are injured has deepened significantly. When using your Flurry of Blows feature on a creature with less Hit Points than their Hit Point Maximum, you can spend another ki point to repeat the Flurry of Blows a second time.

Executioner's Aura

Upon reaching 17th level, you have become a true executioner, granting you powerful abilities after slaying a creature with an unarmed strike. Whenever you reduce a creature to 0 Hit Points with an unarmed strike, you and all allies within 30 feet of you gain temporary hit points equal to your character level, all unarmed strikes you make against creatures with less Hit Points than their Hit Point Maximum are made with advantage for 1 minute, and hitting a creature with an unarmed strike that has less Hit Points than its Hit Point Maximum removes its damage resistances and immunities until the start of your next turn.

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