Barbarian
Base Class: Barbarian

“Glory is won on the battlefield! Glory is meeting your enemy's eyes and watching the hope drain away with his life... Glory is not won holed up in a castle with plots and cowardly schemes. And I'll be dead before I let some dynast farm lord take today's glory in my stead.” -Walhart

The conqueror's mindset is all about knowing what it. wants & just going after it. No matter what. That's that we do when we visualize a pattern and we. need to translate it into a beautiful piece of clothing. Conquerors face overwhelming dangers for a chance to rule but believe the reward outweighs the risk. good judgment or accuracy. strong desire for success and recognition. capable of inspiring or influencing large numbers of people.

Bulldoze

Starting when you choose this path at 3rd level, when you attack a single foe, you can roll for a STR check on DC 15, on success target is knocked prone. Can only be used once per turn.

Additionally, when you defeat an enemy, you bolster yourself, and gain temporary hp equal to their hit dice, that lasts for 1 minute.

Conquest

Beginning at 6th level, While you are unharmed, and at full hp, you put all your energy into offense and deal an extra Xd6 damage to all humanoid creatures. (X=Your Barbarian Level)

Overwhelming Presence

Beginning at 10th level, you can use your action to mentally conquer someone with your powerful presence. When you do so, choose one creature that you can see within 30 feet of you. If the creature can see or hear you, it must succeed on a Wisdom saving throw (DC equal to 8 + your proficiency bonus + your Charisma modifier) or fall prone, grovelling, for 1 minute (a creature that is immune to fear is immune to this effect). It can repeat the saving throw on each of its turns, ending the effect on a success.This effect ends if the creature ends its turn out of line of sight or more than 30 feet away from you.

If the creature succeeds on its saving throw, you can’t use this feature on that creature again for 24 hours.

Retaliation

Starting at 14th level, when you take damage from a creature that is within 5 feet of you, you can use your reaction to make a melee weapon attack against that creature.

Lead or be Led

Also at 14th level, you can use a bonus action to give yourself and all nonhostile creatures within 30ft. of you a bonus equal to your proficiency bonus to their next attack roll, or saving throw. Once per rage.

Previous Versions

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4/1/2023 10:21:49 AM
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