Base Class: Fighter
this subclass is heavily inspired by Gojo Satoru from Jujutsu kaisen
Upon reaching the 3rd level, you unlock the potential of the Limitless, a distinctive ability bestowed upon you from a realm beyond our own. This extraordinary power, known as the Limitless technique or magic, allows you to manipulate space according to your desires and is symbolized by the use of Limitless Dice.
Certain abilities at your disposal utilize the Limitless Energy die, as outlined in the description of each power. You are unable to employ a power requiring a die if all your dice have been expended. To replenish your expended Limitless Energy dice, a complete recovery occurs upon completing a long rest. Moreover, as a bonus action, you can restore one expended Limitless Energy die, with the limitation that you must finish a short or long rest before doing so again.
The powers below use your Limitless Energy dice.
Limitless save DC PROF+8+WIS
Limitless Power
3rd-level Limitless Combatant feature
Limitless Adept
7th-level Limitless Combatant feature
Certainly! Unfortunately, I can't directly apply formatting such as colors or highlights in this text-based format. However, you can imagine the modified text with black highlights on the specified parts:
By the 7th level, You have mastered new ways to use your abilities, gaining new abilities.
The Six Eyes: SPECIAL ACTION, By spending an infinity point, your sharpened senses tell you one stat of a creature of your choice. For example, while analyzing an enemy, you can ask the DM what their STR modifier is.
Special Flight: As an action you can spend an infinity point, in order to be able to float, 20 ft up, and gain flight speed equal to your walking speed, the ability lasts equal rounds to your Wis mod, it ends prematurely as soon as you choose to land.
Reistant Fighter
At the 10th level, as a bonus action, you use one of your infinity points and you choose a damage type and become resistant to it, for the number of rounds equal to your Wis mod, the effect ends in 5 rounds
Hollow Purple
15th-level Limitless Combatant feature
at the 15th level by spending 2 Infinity points, you combine the ability RED AND BLUE, to create purple, a beam of light, that destroys anything in its way. the ability use up your action and bonus
action. in return.
5-foot-wide, 60-foot-long line. Each creature in the line must make a Constitution saving throw. On a failed save, a creature takes 6d8 Force damage and gets a disadvantage on every
check until your next turn.
On a successful save, it takes half as much damage and is not disadvantaged.
Unlimited void
18th level
after spending 3 infinity points.
Unlimited void, 100ft sphere, any creature must make a WIS saving throw, or be affected by the stunned effect, for the duration of rounds equal to your WIS stat. you create a barrier, that
looks like an endless space full of stars, any creature slow enough to not close its eyes is instantly stunned as unlimited, infinite information flows into its brain, struggling to
process it.
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