Base Class: Wizard
Wizards study magical power in all its forms, including the magic of psionics. Those wizards who follow the tradition of Psionics hone the magical potential of their own minds. Sometimes called psionicists or mentalists, these wizards interact with the multiverse through the lens of their psionic aptitude and awareness.
Psionicists channel their magic by focusing their minds. By doing so they can transcend their physical bodies, adopting forms of pure thought, casting spells psionically to bypass the need for components, and perceiving the world with a broader range of senses.
As a member of the Psionics tradition, you might have awoken your psionic potential through the strain of your esoteric studies, or perhaps you joined a scholarly order dedicated to unlocking the magic of the mind
Psionic Focus
You have learned to channel psionic energy through an object making into a psionic focus allowing the use of any object as your spellcasting focus. Also, because of your latent psionic abilities, you no longer need a traditional spellbook that most wizards need. Instead, you store all the spells in your mind, and storing your spells in your mind gives you new abilities. Firstly, adding spells into your spellbook no longer costs any money. However, you must still take the 2 hours per level of the spells to memorize it. Also, you may swap out your spells for different ones on short rest or long rest.
In addition your INT score is increased by 2. When you cast a cantrip spell, you can choose to cast it psionically. If you do so, the cantrip doesn’t require verbal, somatic, or material components that lack a gold cost.
Psionic Adept
Starting at 6th level, you have learn how to better use your psionic power, this power aids in both your offense and defense, allowing you the following options;
Mind Vault. You have advantage on Intelligence checks and Intelligence saving throws.
Psychic Backlash. As a reaction, you can impose disadvantage on one attack roll made against you if you can see the attacker. If the attack still hits you, the attacker takes psychic damage equal to half your wizard level (rounded up).
Applied Science
Starting at 6th level you gain proficiency in the Insight skill if you don't already have it, and your proficiency bonus is doubled when making ability checks using this skill. Also when you make an ability check using Wisdom or Charisma, you may use your Intelligence modifier in the place of the normal modifier.
Empowered Psionics
At 10th level, spells you cast ignore resistance to psychic and force damage. In addition, you can add your Intelligence modifier to the damage against one of the spell's targets.
Mind of Steel
At 14th level, your mind becomes as strong as steel. You have advantage on Constitution saving throws that you make to maintain your concentration on a spell when you take damage and gain immunity to psychic damage.
As a reaction, if you are targeted by a spell that deals psychic damage, you can redirect the damage onto the spell's caster. Once you use this feature, you cannot use it again until you take a short or long rest.
Psionic Mastery
At 14th level you have mastered casting spells using your mind. When you cast a wizard spell, you can choose to cast the spell psionically. If you do so, the spell doesn’t require verbal, somatic, or material components that lack a gold cost.
Mind Over Body
Beginning at 18th level, By channeling psionic power, you gain the ability to split your consciousness into two halves capable of focusing on separate spells . You can concentrate on two spells simultaneously if their combined level doesn't exceed 7 in total. When you have to make a concentration check you make each saving throw separately.
This can be used as many times as your proficiency bonus without suffering adverse effects. If you use this feature again before you finish a long rest, you take two levels level of exhaustion immediately after you concentrate on more than one spell. This effect ignores immunity to exhaustion.
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