Barbarian
Base Class: Barbarian

Ranged dual wielding berserker that engages in both close and ranged combat using ranged weapons.

Swift hands

Gain the ability to use your reaction when an attack hits you to reload all carried weapons

Rampage

Starting when you choose this path at 3rd level, you can go into a Rampage when you rage. If you do so, for the duration of your rage you can make a single attack as a bonus action on each of your turns after this one. When your rage ends, you suffer one level of exhaustion. When you are Rampaging you don't get disadvantage with ranged weapons when in melee range

Concentrated Rage

Beginning at 6th level, you can’t be charmed or frightened while raging. If you are charmed or frightened when you enter your rage, the effect is suspended for the duration of the rage.

Menacing Presence

Beginning at 10th level, you can use your action to frighten someone with your menacing presence. When you do so, choose one creature that you can see within 30 feet of you. If the creature can see or hear you, it must succeed on a Wisdom saving throw (DC equal to 8 + your proficiency bonus + your Charisma modifier) or be frightened of you until the end of your next turn. On subsequent turns, you can use your action to extend the duration of this effect on the frightened creature until the end of your next turn. This effect ends if the creature ends its turn out of line of sight or more than 60 feet away from you.

If the creature succeeds on its saving throw, you can’t use this feature on that creature again for 24 hours.

Parry and Counter

Starting at 14th level, when you take damage from a creature that is within 5 feet of you, you can use your reaction to make a weapon attack against that creature. if that creature is in melee range of you; you can make ranged attacks without disadvantage.

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