Base Class: Monk
- Many in Iscaqua began to turn to the serenity of the lake as a way to calm them and teach them the ways of life. This began to evolve into a group of Monks building a huge monastery that floats all across the lake, bringing more members into their ranks.
Level 3: Waves of Convalescence
You can manipulate your Ki to heal the injured. Whenever you make an unarmed strike against a living creature, you can spend one Ki point. Instead of making an attack, the target regains hit points equal to your Martial Arts die + your Wisdom modifier.
Level 3: Aquatic Gift
You gain a swimming speed equal to your walking speed and can breathe underwater.
Level 6: Swimming Flight
You can swim through the air as though it were water. As a bonus action, you can gain a flying speed equal to your swimming speed, which lasts until you dismiss it again as a bonus action.
Level 11: Tranquility
You can enter a special meditation that surrounds you with an aura of peace. With this feature you can cast the Sanctuary spell a creature within range. It’s saving throw DC equals your Ki save DC. Once you cast the spell twice this way, you can’t again until you finish a short or long rest.
Level 17: Compassion of Water
When you finish a short or long rest, you can choose a number of living creatures within 100 feet of you equal to your Wisdom modifier (minimum 1). Once before the end of your next short or long rest, you can use your action to spend 5 Ki points to regain hit points equal to three times your monk level. Any creature you chose earlier regains half as many hit points.
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