Warlock
Base Class: Warlock

The pact you made was with a powerful creature of flame and shadow, a being who holds terrible power, always expanding their dark domains. These entities use their servants as pawns in their plots, ever striving to bring all of the world under their dominion. Fallen patrons include some powerful archfiends; many entities of the underdarls; and red shadow dragons or dracoliches.

Expanded Spell List

The Fallen lets you choose from an expanded list of spells when you learn a warlock spell. The following spells are added to the warlock spell list for you.

Fiend Expanded Spells
Spell Level Spells

1st

fog cloud, inflict wounds

2nd

Aganazzar's scorcher, heat metal

3rd

bestow curse, Melf's minute meteors

4th

fire shield, polymorph

5th

cloudkill, immolation

Flame of the Fallen

Starting at 1st level,  you can choose either fire or necrotic damage when you finish a short or long rest. When you cast a warlock spell that does damage of that type, you can do an amount extra damage of that type equal to your Charisma modifier to all creatures affected by the spell.

Terrifying Presence

Starting at 6th level, your patron bestows you with the power to emanate an aura of fear. As an action, you can cause each creature of your choice within a 10-foot cube originating from you to make a Wisdom saving throw against your warlock spell save DC. The creatures that fail their saving throws are all frightened by you for 1 minute. A creature can repeat its saving throw at the end of each of your turns, ending the effect on a success.

Once you use this feature, you can’t use it again until you finish a short or long rest.

Dark Lord's Resilience

Starting at 10th level, your dark powers allow to withstand blazing heat and fell shadow. You gain resistance to both fire and necrotic damage.

Dark Lord's Wrath

Starting at 14th level, when you hit a creature with an attack, you can use this feature to deal 6d10 fire damage and 6d10 necrotic damage to the target. The target must make a Constitution saving throw against your warlock spell save DC. If the target fails the saving throw, its hit point maximum is reduced by an amount equal to the necrotic damage it took from this feature for 1 minute.

Once you use this feature, you can’t use it again until you finish a long rest.

Previous Versions

Name Date Modified Views Adds Version Actions
12/1/2020 2:54:07 PM
8
2
2.0
Coming Soon

Comments

Posts Quoted:
Reply
Clear All Quotes