Base Class: Warlock
You have made a pact with the very Fates themselves, beings who are thought to be methodical and all knowing. But unbeknownst to the masses, the Fates have grown bored of their lives. Knowing all and seeing all that is to come leads to an unfulfilling life. The Fates , seeking to make their lives more interesting, bestow upon you a set of Fated Dice that allow you to alter the fates of yourself and those around you. By rolling these dice, you are able to attain great power, but no power comes without its fair share of risks.
Expanded Spell List
The Fiend lets you choose from an expanded list of spells when you learn a warlock spell. The following spells are added to the warlock spell list for you.
Fiend Expanded Spells
Spell Level | Spells |
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1st |
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2nd |
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3rd |
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4th |
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5th |
Fate Dice
Starting at 1st Level, you gain access to a set of Fate Dice. The Fate Dice are a set of dice containing one of each of a the following: a d4, d6, d8, d12, and d20. Though the Fate Dice always contain the full set of dice, not all of the dice can be wielded immediately. The wielder may use the d4 and the d6 beginning at level 1, the d8 and d10 beginning at level 6, the d12 and the d20 beginning at level 10. At level 14, the Fate Dice set now contains two of each type of die. Once rolled, a Fate Die becomes ethereal and may not be picked up or manipulated in any way. You may concentrate on strengthening your connection with The Fates for 1 minute to recover all spent Fate Dice.
Your Gambling Focus is the manifestation of your connection with The Fates. As such, your Gambling Focus also serves as a spellcasting focus. Your Gambling Focus may be summoned or dismissed at will. Gambling Focus may be summoned to any place on your person. Additionally, your dedication to the art of gambling allows you to use your Gambling Focus as part of an action, bonus action, or reaction as directed by the Fate Gambler features even if you have no free hand.
High Stakes Roller
Beginning at 1st Level, when taking the Attack action on Your Turn with a melee weapon, you may also roll a Fate Die of your choice in order to strengthen your attack. The number rolled is subtracted from your hit roll, but added to your damage on a successful attack. The damage type of the High Stakes Roller matches the main damage type of your weapon
On a Roll
Beginning at level 1, when successfully using a feature involving a Fate Die (your attack lands, enemy attack is blocked) you immediately regain the spent Fate Die and gain a stack of "On a Roll". Each stack of On a Roll grants your next Fate Die roll +1 to the positive effects and -1 to the negative effects. At level 6 this effect increases to +/-3 per stack, at level 10 this effect increases to +/-5 per stack, and at level 14 this effect increases to +/-7 per stack. This effect can stack indefinitely (max 0 negative effects, no limit to positive effects) and can apply to any feature utilizing Fate Dice. This stacking effect applies to the next Fate Die roll no matter which specific Fate Die or Fate Die feat is used.
Dicing With Death
Beginning at 6th level, when attacked by a melee attack, before damage is calculated you may use your reaction to roll a Fate Die of your choice. The number rolled is added to your armor rating, but also added to damage taken on a successful attack. The damage type of the Dicing with Death damage matches the main damage type of the attacking weapon.
No Dice
Beginning at 10th level you may use a bonus action on your turn to consume your current streak of On a Roll. You gain 1d8 times your On a Roll streak temporary hit points and all current stacks of On a Roll are lost . All temporary hit points are lost out of combat. At level 14 this effect increases to 1d10 times your On a Roll streak.
Loaded Dice
Beginning at 14th level, whenever you roll a Fate Die, you may choose roll two instead. After seeing both rolls, you may choose to use one or both dice for your rolls. Both the positives and negatives are applied for whatever selection you choose. All Fate Dice rolled are spent even if you decide to only use the roll of one of the dice.
Previous Versions
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6/8/2021 10:59:01 PM
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Coming Soon
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