
Based on Mairondil
This feat replicates the effects of a Druid Wild Shape into a Wolf. Simply add this feat when you Wild Shape and remove it when you revert to your normal form. This feat sets speed, advantage, disadvantage, size, senses, skills, proficiency, and ability scores, as well as adding the beast's Actions. You have to unequip any armor or shields that do not carryover into your Wild Shape to correct your AC. Remember to re-equip any armor or shields you had to absorb or drop. Use the EXTRAS tab to keep track of your Wild Shape's new HP.
Version 1: Initial revision
Version 1.1: Modified Unarmed strike, added revert form
Version 1.2: More cosmetic changes, Remove darkvsion from PC skill, Add unarmored AC of 1 to adjust natural armor calculation to be 11 + DEX
Version 1.3: fix proficiency modifier on bite to not use PC Bonus
Speed 40 ft.
Senses passive Perception of PC
Languages —
Challenge 1/4 (50 XP)
Keen Hearing and Smell. The wolf has advantage on Wisdom (Perception) checks that rely on hearing or smell.
Pack Tactics. The wolf has advantage on attack rolls against a creature if at least one of the wolf’s allies is within 5 feet of the creature and the ally isn’t incapacitated
- Melee Weapon Attack: +4 to hit, reach 5 ft., one creature. Hit: 7 (2d4+2) piercing damage. If the target is a creature, it must succeed on a DC11 Strength saving throw or be knocked prone.
Previous Versions
Name | Date Modified | Views | Adds | Version | Actions |
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8/25/2023 6:23:02 PM
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4
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0
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1
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Coming Soon
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9/1/2023 8:27:46 PM
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6
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1
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1.1
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Coming Soon
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9/14/2023 7:56:57 PM
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7
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1
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1.2
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Coming Soon
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9/14/2023 7:59:36 PM
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2
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2
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1
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Coming Soon
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