I've made a custom legendary sword for one of my campaigns and when I click "replace damage type" and enter the information, instead of replacing the damage done by the weapon, it changes the Unarmed Attack.
I have selected Replace Damage Type - Slashing. I am not using Damage: Unarmed Attacks. And yet, the damage keeps changing on the unarmed attack and not the actual weapon.
Can someone check the tagging to make sure this is getting appropriately valued, please?
Hello,
I've made a custom legendary sword for one of my campaigns and when I click "replace damage type" and enter the information, instead of replacing the damage done by the weapon, it changes the Unarmed Attack.
I have selected Replace Damage Type - Slashing. I am not using Damage: Unarmed Attacks. And yet, the damage keeps changing on the unarmed attack and not the actual weapon.
Can someone check the tagging to make sure this is getting appropriately valued, please?
Hey there,
the modifier "replace damage" just changes the damage type - it's not supposed to take values, so that may be what is going wrong there.
There isn't a way to change the base damage of a weapon at this time.
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