I've tried multiple dice types and the same thing is happening for all of them. It's like they are rolling through molasses. Dice roller is basically unusable.
I'm using a Macbook Pro 2019 model, 2.6 GHz 6-Core Intel Core i7, 16GB DDR4 Ram, AMD Radeon Pro 4GB Graphics card, and I run a direct ethernet line with 1 Gig streaming speed. Actually current speed running Speedtest is: 851.23 Mbps Download 651.37 Mbps Upload.
> Gold Medal for "Outstanding Book of the Year" in 2012 Independent Publisher Book Awards > National Indie Excellence Book Award finalist > A Greater Monster named a "Top 10 Book of 2012" by Common Ills blog > Listed in "10 Hot Chicago Reads for Chilly Nights" on Refinery29.com
Do you have hardware acceleration turned on in the browser?
You're a genius! I had to recently reinstall the browser, I bet it somehow was unchecked as a default. Now it's running perfectly! You rock, thanks for the tip.
> Gold Medal for "Outstanding Book of the Year" in 2012 Independent Publisher Book Awards > National Indie Excellence Book Award finalist > A Greater Monster named a "Top 10 Book of 2012" by Common Ills blog > Listed in "10 Hot Chicago Reads for Chilly Nights" on Refinery29.com
For the record: the dice rolling is all rendering client side in real time with its own physics engine (to guarantee realistically random rolls). So connection speed doesn't effect animation speed.
For the record: the dice rolling is all rendering client side in real time with its own physics engine (to guarantee realistically random rolls). So connection speed doesn't effect animation speed.
> Gold Medal for "Outstanding Book of the Year" in 2012 Independent Publisher Book Awards > National Indie Excellence Book Award finalist > A Greater Monster named a "Top 10 Book of 2012" by Common Ills blog > Listed in "10 Hot Chicago Reads for Chilly Nights" on Refinery29.com
For the record: the dice rolling is all rendering client side in real time with its own physics engine (to guarantee realistically random rolls). So connection speed doesn't effect animation speed.
interesting!
Yeah, 4~5 random numbers determine the starting position, speed, direction, and spin of the dice, then the physics engine simulates and renders those dice bouncing around your screen/window and takes the result. Your screen/window size and shape influences the results.
At least that is (close to) what they said in a dev update (or maybe interview, can't remember).
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Greetings,
I've tried multiple dice types and the same thing is happening for all of them. It's like they are rolling through molasses. Dice roller is basically unusable.
I'm using a Macbook Pro 2019 model, 2.6 GHz 6-Core Intel Core i7, 16GB DDR4 Ram, AMD Radeon Pro 4GB Graphics card, and I run a direct ethernet line with 1 Gig streaming speed. Actually current speed running Speedtest is: 851.23 Mbps Download 651.37 Mbps Upload.
Thanks for your help.
Join my homebrew campaign!
A Greater Monster, The Kickstarter Letters & Death by Zamboni
daviddavid.net
My art store on Etsy
> National Indie Excellence Book Award finalist
> A Greater Monster named a "Top 10 Book of 2012" by Common Ills blog
> Listed in "10 Hot Chicago Reads for Chilly Nights" on Refinery29.com
Do you have hardware acceleration turned on in the browser?
Trying to Decide if DDB is for you? A few helpful threads: A Buyer's Guide to DDB; What I/We Bought and Why; How some DMs use DDB; A Newer Thread on Using DDB to Play
Helpful threads on other topics: Homebrew FAQ by IamSposta; Accessing Content by ConalTheGreat;
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You're a genius! I had to recently reinstall the browser, I bet it somehow was unchecked as a default. Now it's running perfectly! You rock, thanks for the tip.
Join my homebrew campaign!
A Greater Monster, The Kickstarter Letters & Death by Zamboni
daviddavid.net
My art store on Etsy
> National Indie Excellence Book Award finalist
> A Greater Monster named a "Top 10 Book of 2012" by Common Ills blog
> Listed in "10 Hot Chicago Reads for Chilly Nights" on Refinery29.com
For the record: the dice rolling is all rendering client side in real time with its own physics engine (to guarantee realistically random rolls). So connection speed doesn't effect animation speed.
interesting!
Join my homebrew campaign!
A Greater Monster, The Kickstarter Letters & Death by Zamboni
daviddavid.net
My art store on Etsy
> National Indie Excellence Book Award finalist
> A Greater Monster named a "Top 10 Book of 2012" by Common Ills blog
> Listed in "10 Hot Chicago Reads for Chilly Nights" on Refinery29.com
Yeah, 4~5 random numbers determine the starting position, speed, direction, and spin of the dice, then the physics engine simulates and renders those dice bouncing around your screen/window and takes the result. Your screen/window size and shape influences the results.
At least that is (close to) what they said in a dev update (or maybe interview, can't remember).